Richard Bing, Male Human [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a grey coat. With bright brown hair and a scraggly beard. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not believe in violence as a means to an end. He is a dedicated Navigator but believes his peers are too gung-ho.
History: His mother raised him in a mountain cabin. He helped his father out around the business and became quite the natural. He has achieved small success as a Navigator.
Motivation: Balancing his hectic life and new Navigator responsibilities is difficult.
Ideals: Pacifist. Flaws: Insomniac. Bonds: Job, Nature, Religious. Occupation: Navigator
Voice: Shortens vowels
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 17 (+3) | 10 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 100 gp.
Chad Trollope, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears tight fighting clothing, which leaves very little to the imagination. His hair is long and red with streaks of auburn, and is pulled back with small brown clips. His beard is auburn, braided, and well cared for. He has gleaming, smiling green eyes.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken from his home at a very young age. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a cook again
Ideals: Fighting. Flaws: Disease. Bonds: Poor, Attractive, Slave. Occupation: Healer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Auran, Goblin, Draconic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 30000 cp. Rhodochrosite (16 gp). Carnelian (40 gp). Jade (90 gp).
Geoffrey Blankley, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear violet clothing when he does not wear armor. His white hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: Cocky and sure of himself, he believes he is the best Weaver born in the past three hundred years. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Weaver work with an outfit from a few towns over. Weaver work suited him well, and with each successful project, he earned more gold and more respect from his peers. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Geoffrey was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: He is not mentally stable, and does not behave rationally; and a deep hatred of gnolls
Ideals: Justice, Gifted. Flaws: Insane. Bonds: Job, Enemies. Occupation: Weaver
Voice: Slurs words
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 18 (+4) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Celestial, Undercommon, Ignan, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5
Possessions: 2700 sp. Solid gold idol (300 gp). An abacus with copper, silver and gold markers (160 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).
Richard Bradly, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a tight fitting green shirt and pants. His hair, while still mostly black, has prominent grey streaks. His face is covered beneath a completely black helmet.
Personality: He likes to make people angry or surprised. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Nothing but the best is good enough for him.
Ideals: Justice, Impeccable. Flaws: Antagonistic. Bonds: Attractive. Occupation: Brewer
Voice: Thin and wheezing
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1 Superior lock. 1 Silk rope.
Richard Eastoft, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a red vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his red boots flare out at the collars. He sports a long chestnut beard, and similarly colored long hair. His eyes are gray and catlike.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born to loving parents in a slum to the south. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He inherited the family business which he has now maintained for 11 years.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and expand his business
Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Poor, Criminal record. Occupation: Healer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 15 (+2) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 1 Minor magic item.
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