Nicholas Cooper, Male Human [Permalink]
Personal [hide]
Description: This western man prefers to wear flannel. His clothes are grease stained in places. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His skin is flawless and his brown eyes scan people very quickly.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Nicholas was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He struck the Gardener job and began his own company from there.
Motivation: Balancing his hectic life and new Gardener responsibilities is difficult; and wants to have a good time and be beloved
Ideals: Optimist. Bonds: Poor, Immigrant, Attractive, Job. Occupation: Gardener
Voice: Spits and sputters
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Undercommon, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1800 sp. Large well-done wool tapestry (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).
Roland Blakely, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright pastel suits and hats. He is physically well-built. He has no hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is very quiet and rarely speaks above a whisper. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He comes from a rich eastern family. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.
Motivation: Nothing but the best is good enough for him; and seeks redemption
Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: In love, Rich, Criminal record. Occupation: Ruler
Voice: Relaxed voice
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Trym Asheton, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is well dressed, constantly wearing a brown suit, black shirt, and white tie. His chestnut hair is greasy and uncared for. He wears round tiny glasses practically rammed into his face.
Personality: He is a Apothecary first and foremost. He believes firmly that knowledge should be universal. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Apothecary arts, while his father instructed him in etiquette, music and courtly manner. His mother took him hunting and taught him how to get in the mind of other creatures. He then took over the family business and is one of the better Apothecary for hire.
Motivation: To be a Architect again; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Nature, Rich. Occupation: Apothecary
Voice: Rolls R's
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 42000 sp. 1 Minor magic item.
Ernest Kinsley, Male Human [Permalink]
Personal [hide]
Description: This man is wearing a perfectly clean shirt and pair of pants. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His hair is golden and very short. His skin is flawless and his gray eyes scan people very quickly.
Personality: Eccentric and domineering, Ernest will drive conversation. Animals are drawn to him, and he is able to talk to them.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Cursed with vampirism at a very young age, Ernest has worked very hard to control his curse. He has built up a small fortune and can afford his own way.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Extrovert, Gifted, Artistic. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Sailor
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 7 (-2) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1 Masterwork Artisan’s tools. 1 Good lock.
William Wentworth, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a white coat over a black low-cut shirt, and a small hat upon his head. His moppish chestnut hair is in a traditional bowl cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. William enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born to a pair of adventurers, William grew up listening to his mother's many stories. He was an apprentice working in his mother's forge. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A rival would like him out of the picture; and to reunite with his old friends
Ideals: Impeccable. Flaws: Hedonist. Bonds: Adventurer, Job, Criminal record. Occupation: Bellfounder
Voice: Smooth and feminine
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
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