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NPC Generator

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Ralf Hayes, Male Human [Permalink]

Personal [hide]

Description: He wears a green feathered hat and green clothes. He carries with him a set of kukris on his belt, each one with a ruby on the hilt. He wears a colorful flower in his red hair. He has a tattooed face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He always tries to repair and not replace. It was this mentality that drove him into the Carpenter business.

History: He was born several months after his mother was called into army service. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Persistence. Flaws: Shy. Bonds: Attractive, Military, Nature. Occupation: Carpenter

Voice: Speaks like tongue is numb

Attributes [hide]

Ralf Hayes, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)8 (-1) 16 (+3)14 (+2)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 90 pp. 1 Climber’s kit. 1 Magnifying glass.


Social Check DCs


Nicholas Blyth, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His auburn hair is cut short. He wears a mask on his face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is able to make almost anything out of random pieces of junk.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His family was turned out during the war. He and his family wandered north to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants his loneliness to end; and further expansion of business

Ideals: Gifted. Flaws: Ugly, Sensitive, Disease, PTSD. Occupation: Roofer

Voice: Speaks through clenched teeth

Attributes [hide]

Nicholas Blyth, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)17 (+3) 12 (+1)8 (-1)
Skills Persuasion +1, Stealth +4
Senses Passive Perception 11
Languages Common, Auran, Undercommon, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Sardonyx (40 gp). Moonstone (40 gp). Amber (90 gp). 1 Chain shirt. 1 Masterwork Heavy steel shield. 1 Chain shirt.


Social Check DCs


Reynard Brixton, Male Human [Permalink]

Personal [hide]

Description: This man wears a blue shirt with thin black vertical stripes and blue pants, and sports empty pouches on his belt. He wears a top hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born on a small isolated farm. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Money/treasure; and he is greedy

Ideals: Entrepeneur. Flaws: Greedy. Bonds: Nature, Adventurer, Rich. Occupation: Detective

Voice: Low range voice

Attributes [hide]

Reynard Brixton, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)9 (-1) 16 (+3)12 (+1)
Skills Athletics +0, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2100 sp. 1 Average lock.


Social Check DCs


Roger Ogden, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He is portly but not overly obese. His red hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: He likes to make people angry or surprised. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Roger was born the youngest of three triplets. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the south; and balancing his hectic life and new map maker responsibilities is difficult

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Family, Nature. Occupation: Map Maker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Roger Ogden, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)12 (+1) 16 (+3)13 (+1)
Skills Intimidation +3, Religion +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1800 sp.


Social Check DCs


Gilbert Norton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears green leather gloves, a green jacket, and tight pants. He is tall, broad shouldered and powerfully built. He keeps his chestnut hair in a flapper bob. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is a font of random trivia from the lore and stories he has discovered

History: Born to a Scribe, his father struggled to pay the bills. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the west; and many giants want him driven away

Ideals: Logical, Entrepeneur. Flaws: Ugly. Bonds: Enemies, Poor. Occupation: Cook

Voice: Low and grunting

Attributes [hide]

Gilbert Norton, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)11 (+0) 14 (+2)11 (+0)
Skills Athletics +3, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs

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