Norman Berkeley, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with blue lining and desert motifs. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a dagger on it. He wears his chestnut hair up. He has a tattooed face.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a habit of throwing himself into exceedingly dangerous situations.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He now owns his own business.
Motivation: Wants his loneliness to end; and he's in love
Ideals: Gifted. Flaws: Mundane, Impulsive. Bonds: Job, Has a crush. Occupation: Farmer
Voice: Slurs words
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 2400 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Adam Beitz, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His chestnut hair is styled in orderly dreadlocks. His blue eyes dart from person to person to random spaces in the air.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Adam hails from a village terrorized by dire rats. Through the years after Adam was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Adam's father didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He desires power and/or immortality; and to reunite with his old friends
Flaws: Antagonistic, Secretive, Shy. Bonds: Enemies, Adventurer. Occupation: Stylist
Voice: Aggressive tone
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 17 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 6 (-2) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
Lance Davenport, Male Human [Permalink]
Personal [hide]
Description: 6'4" and muscular, this southern man wears very tight pants and wife beaters, though occasionally he sports a blue coat. His white hair is lengthy and is close to two feet long. His gray eyes are passionate and lively.
Personality: Prone to second guessing himself, he comes off as nervous. His job bores him to no end. He has decided to make it more interesting.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His necromantic abilities were realized during a raid on his village. He used his abilities to trick people and travel the world for free.
Motivation: He has decided he is irredeemable.
Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Adventurer, Criminal record. Occupation: Body Guard
Voice: Timid voice
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 21000 sp. Brass mug with jade inlays (100 gp). Gold and topaz bottle stopper cork (500 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item.
Alexandre Kinsley, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a brown vest and prefers pastel and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His blonde hair is cut jaggedly and amateurishly. He has hazel eyes and a brown hat with a pastel feather.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born at the edge of vast desert. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Nature, Adventurer. Occupation: Interpreter
Voice: Italian accent
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 14 (+2) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
Possessions: 1100 sp.
Reynard Ashton, Male Human [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a tan coat. He sports a flattop hair cut. He has a dull look in his violet eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He always tries to repair and not replace. It was this mentality that drove him into the Guard business.
History: He was born in the south, but his parents moved at a very young age to the north. When money was particularly tight he was walking through alleys when he overheard a Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To be a Detective again; and sabotage a competitor
Ideals: Justice, Persistence. Bonds: Immigrant, Poor, Job. Occupation: Guard
Voice: Sensual and smooth
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 15 (+2) | 14 (+2) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Auran, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +1
Possessions: 13000 cp. 4 Holy water. 3 Alchemist’s fire. 1 Everburning torch.
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