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NPC Generator

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Advanced [show]


Gerard Marlowe, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is physically well-built. His moppish golden hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Gerard lived on a farm with his father, near the main road leading to a nearby town. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Since then, he has sought to make the best of life.

Motivation: He feels threatened by others; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Entrepeneur, Optimist. Flaws: Fearful. Bonds: Family, Debt. Occupation: Carpenter

Voice: Dutch accent

Attributes [hide]

Gerard Marlowe, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 15 (+2)8 (-1) 15 (+2)11 (+0)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 17000 cp.


Social Check DCs


Arnold Langley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a simple violet robe with pastel stripes complete with hood. His hair is short and white. He is baby faced.

Personality: He speaks before he thinks and is too direct. He is obsessed with a lost civilization.

History: The child of a Engraver, who enjoyed hunting, Arnold was taken on many hunting expeditions. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Adventurer, Nature. Occupation: Marshal

Voice: Hollow voice

Attributes [hide]

Arnold Langley, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 9 (-1)13 (+1) 18 (+4)14 (+2)
Skills Medicine +6, Religion +3
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Thomas Cason, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft black waves gently in the breeze. His hair is short and silver. He tend to wears goggles to shield his eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. He struck the Spice Merchant job and began his own company from there.

Motivation: Sabotage a competitor.

Ideals: Athletic. Flaws: Impulsive. Bonds: Rich, Job, Religious. Occupation: Spice Merchant

Voice: growls and snarls, animalistic

Attributes [hide]

Thomas Cason, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)15 (+2) 13 (+1)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 11000 sp. Tourmaline (90 gp). Golden pearl (90 gp). Rose (50 gp).


Social Check DCs


John Davenport, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair is lengthy. He has amber eyes and a red hat with a brown feather.

Personality: Aggressive, abrasive, and angry, John embodies much of what other species detest in the Humans. He has a habit of throwing himself into exceedingly dangerous situations.

History: He comes from a rich northern family. Through the years after John was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. John's father didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Money/treasure; and he'd like to take his coworkers down a peg

Ideals: Logical. Flaws: Antagonistic, Impulsive. Bonds: Rich, Job. Occupation: Courier

Voice: Whispers

Attributes [hide]

John Davenport, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)12 (+1) 14 (+2)8 (-1)
Skills Medicine +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1000 sp.


Social Check DCs


Gomory Tickle, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a pastel cloak and cross-gartered grey stockings. He is bald on top and has large silver tufts of hair around his ears. His eyes, though not visible through his cowl, are violet.

Personality: He is almost excessively polite to everyone, even when angry. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often.

Ideals: Logical, Athletic. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Miller

Voice: Can't modulate volume

Attributes [hide]

Gomory Tickle, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)13 (+1) 15 (+2)15 (+2)
Skills Athletics +5, Intimidation +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +4

Possessions: 1700 sp.


Social Check DCs

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