Everard Kimberly, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has dyed his greying black hair a little too much giving a sharp black color. His fair skin shows little sign of his aristocratic breeding.
Personality: He exudes charisma. He is a tour de force of persuasion. He would rather hide behind his crafts than deal with other people.
History: He was raised in a white middle class family as the only child. He has chosen to use the inheritance that was left to him frivolously. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Artistic. Flaws: Shy, Mundane. Bonds: Rich, Attractive. Occupation: Stylist
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 500 gp. Star ruby (500 gp).
Richard Carlton, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a well pressed and immaculate suit (or dress), he is not a threatening figure. His chestnut hair is cut short with large spiked bangs in the front. His eyes are likewise brown.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Richard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Richard decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Joker. Flaws: Insane, Disease, Insomniac. Bonds: Criminal record. Occupation: Bounty Hunter
Voice: Hollow voice
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 11 (+0) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 9000 cp. Hematite (15 gp). Freshwater pearl (15 gp). Aquamarine (900 gp).
Roland Rylan, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man prefers to wear green pants and tee shirts and is in decent physical shape. His hair is cut close to his head. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He has all his life been fascinated with painting.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Scribe work with an outfit from a few towns over. Scribe work suited him well, and with each successful project, he earned more gold and more respect from his peers. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A deep hatred of brigands; and sabotage a competitor
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Adventurer, Enemies. Occupation: Scribe
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 47 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 45000 sp.
Robert Reid, Male Human [Permalink]
Personal [hide]
Description: A 5'5" eastern man, he wears professional attire. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His skin is flawless and his brown eyes scan people very quickly.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is able to make almost anything out of random pieces of junk.
History: He is the product a well kept family trust fund and as such has never really known need. Brilliant and gifted he never wanted to apply himself. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Revenge; and many illithids want him driven away
Ideals: Gifted. Bonds: Attractive, Enemies, Rich, Adventurer. Occupation: Ploughman
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Bertram Barclay, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears red trousers with green and black striped suspenders. He wears various colorful collared shirts. With bright silver hair and a scraggly beard. His skin is flawless and his green eyes scan people very quickly.
Personality: He is happy with his job as a Baker. He turns his eye from what people do, preferring to live and let live. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born in a small island village. Bertram liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Expand his business; and to share knowledge with the world
Ideals: Logical. Bonds: Attractive, Job, Nature, Has a crush. Occupation: Baker
Voice: Smoker's lung
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 16 (+3) | 6 (-2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp.
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