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NPC Generator

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Advanced [show]


Trym Ainsley, Male Human [Permalink]

Personal [hide]

Description: This northern man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His clothes are grease stained in places. With bright red hair and a scraggly beard. He wears large thick round spectacles.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His mother raised him in a mountain cabin. After coming to the age of reason, Trym took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Wants to work out more often.

Ideals: Gifted. Flaws: Secretive. Bonds: Poor, Immigrant, Nature. Occupation: Server

Voice: Loud with bravado

Attributes [hide]

Trym Ainsley, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)16 (+3) 11 (+0)10 (+0)
Skills Arcana +5, Deception +2
Senses Passive Perception 10
Languages Common, Abyssal, Giant, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Rolf Hackney, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a weathered and beat up set of banded mail beneath an oversized green coat. His auburn hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Rolf was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Retire the richest man in the east; and he wants revenge against orcs

Ideals: Athletic, Entrepeneur. Bonds: Enemies, Job. Occupation: Servant

Voice: Uses lots of figures of speech

Attributes [hide]

Rolf Hackney, Male Human Fighter 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 13 (+1)16 (+3) 11 (+0)16 (+3)
Skills Intimidation +5, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Auran
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Patrick Sutherland, Male Human [Permalink]

Personal [hide]

Description: He dresses in black turtlenecks beneath a grey coat with blue slacks. His hair is brown and curly. He wears crescent spectacles with a black brim.

Personality: He is witty, but his monotone delivery comes off as unnerving He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has had some formal writing training, and achieved minor success. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his absent mother; and to find somewhere to settle down

Ideals: Joker, Artistic. Flaws: Mundane. Bonds: Family, Nature. Occupation: Bather

Voice: Scratchy, weak

Attributes [hide]

Patrick Sutherland, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)16 (+3) 12 (+1)12 (+1)
Skills Persuasion +3, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal, Goblin, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 800 sp. Jasper (50 gp). Rose (50 gp).


Social Check DCs


Thomas Hailey, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He has the majority of his body covered in plate. Beneath his clothing is a huge mess of scar tissue. He has a very tight haircut. His eyes, though not visible through his cowl, are amber.

Personality: Thomas speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying brother.

Motivation: Wants to have a good time and be beloved.

Ideals: Impeccable, Optimist, Gifted. Bonds: Slave. Occupation: Shoemaker

Voice: Squeaky

Attributes [hide]

Thomas Hailey, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)14 (+2) 7 (-2)8 (-1)
Skills Medicine +0, Nature +4
Senses Passive Perception 8
Languages Common, Celestial, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Tim Gresham, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He typically wears brown cloth garments or leather armor. He has brown hair. His blue eyes peer out from beneath his broad brown hat.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has set out to sabotage the competition.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable

Flaws: Ugly, Mundane. Bonds: Job, Criminal record. Occupation: Painter

Voice: Timid voice

Attributes [hide]

Tim Gresham, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)15 (+2) 14 (+2)14 (+2)
Skills Animal Handling +4, Deception +4
Senses Passive Perception 12
Languages Common, Undercommon, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs

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