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NPC Generator

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Advanced [show]


Adam Digby, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears an entirely pastel suit with grey socks and a vest with buckled shoes. His golden hair is kept up in a ponytail inside a deerstalker hat. His fair skin shows little sign of his aristocratic breeding.

Personality: He hates Humans with a passion. As such he is filled with self loathing. Energy wise he seems alert and responsive.

History: He was born in the west, but his parents moved at a very young age to the north. Adam liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He left for the west, certain he would find work there.

Motivation: A strong sense of loyalty to Human people; and to prove his worth to the world

Ideals: Professionalism. Flaws: Racist. Bonds: Attractive, Immigrant, Nature. Occupation: Dilettante

Voice: pre-pubescent

Attributes [hide]

Adam Digby, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)4 (-3) 8 (-1)17 (+3) 13 (+1)13 (+1)
Skills Animal Handling +3, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Elven
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Manfred Axton, Male Human [Permalink]

Personal [hide]

Description: 5'2" and muscular, this eastern man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His chestnut hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aggressive, abrasive, and angry, Manfred embodies much of what other species detest in the Humans. He always tries to repair and not replace. It was this mentality that drove him into the Blacksmith business.

History: Manfred lived on a farm with his mother, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. After a long history of fighting, Manfred and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and his relatives are trying to arrange a marriage

Ideals: Athletic, Persistence. Flaws: Insane, Antagonistic. Bonds: Family. Occupation: Blacksmith

Voice: Soothing and warm

Attributes [hide]

Manfred Axton, Male Human Fighter 4
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)14 (+2) 15 (+2)6 (-2)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 12
Languages Common, Gnoll, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Solomon Colton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light black in addition to tight pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is cut jaggedly and amateurishly. His violet unseeing eyes seem to look past you.

Personality: He will rave to anyone who will listen. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Sold as a small child to a slaver, Solomon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is not mentally stable, and does not behave rationally; and he is compelled to act according to his religious beliefs

Flaws: Disease, Insane. Bonds: Attractive, Religious, Mentor. Occupation: Barkeep

Voice: Old Prospector

Attributes [hide]

Solomon Colton, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 7 (-2)14 (+2) 14 (+2)11 (+0)
Skills Nature +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Goblin, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Amethyst (110 gp). Moonstone (70 gp). Eye agate (6 gp).


Social Check DCs


Nicholas Atterton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears just a brown suit. Beneath his clothing is a huge mess of scar tissue. His red hair is still thick. His eyes, though not visible through his cowl, are brown.

Personality: Nicholas wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He would rather hide behind his crafts than deal with other people.

History: He was born in the north, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He has never given up on his music dream.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to open a new tavern

Ideals: Disciplined, Artistic. Flaws: Shy. Bonds: Slave, Immigrant. Occupation: Carpenter

Voice: Posh accent

Attributes [hide]

Nicholas Atterton, Male Human Fighter 4
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 15 (+2)14 (+2) 16 (+3)12 (+1)
Skills Stealth +3, Survival +5
Senses Passive Perception 13
Languages Common, Aquan, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Solid gold idol (900 gp). Brass mug with jade inlays (400 gp). Solid gold idol (900 gp).


Social Check DCs


Jocelyn Mitchell, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his quarterstaff. His white hair is braided into rings. His face is covered beneath a completely black helmet.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born a particularly ugly child, much to the horror of his parents. He was taken from his home at a very young age. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels kind of lost in life; and he is currently in port desperately looking for someone to get him out

Ideals: Justice. Flaws: Antagonistic, Ugly. Bonds: Slave. Occupation: Hunter

Voice: Speaks like tongue is numb

Attributes [hide]

Jocelyn Mitchell, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 15 (+2)16 (+3) 13 (+1)8 (-1)
Skills Investigation +5, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Goblin, Giant, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp.


Social Check DCs

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