Gunter Bradley, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear brown clothing when he does not wear armor. He has a slight overbite and is overall scrawny. He has no hair. This hazel eyed westerner is not easily forgotten.
Personality: Confrontational and typically high on some drug or another. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.
Motivation: A strong sense of loyalty to Human people; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Flaws: Ugly, Addict, Racist. Bonds: Rich, Military, Debt. Occupation: Body Guard
Voice: Mousy voice
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 8 (-1) | 9 (-1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp.
Don Clifton, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Butcher uniform. He carries with him a set of maces on his belt, each one with a jet on the hilt. His blonde hair is cut jaggedly and amateurishly. He is very pretty but has cold, dead eyes.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Don was born with his mother's beautiful face. He made a point of taking high paying jobs and getting most of it up front. He struck the Butcher job and began his own company from there.
Motivation: He wants to meet his childhood hero.
Ideals: Fighting. Bonds: Job, Attractive, Slave, Adventurer. Occupation: Butcher
Voice: Spanish accent
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 17 (+3) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 2400 sp. 1 Chain shirt.
Hugh Moreno, Male Human [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft brown waves gently in the breeze, and he perpetually has his axe ready. He has a black handlebar mustache and slicked back black hair. His thin eyebrows rest above his beady blue eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure.
Ideals: Fighting, Joker, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Servant
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 39 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 8 (-1) | 6 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Solid gold idol (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).
Heward Ramsay, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears green trousers with brown and tan striped suspenders. He wears various colorful collared shirts, and a wedding ring on his right hand. His black hair and beard is wavy and long. He has several tiny amber earrings on each ear.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is obsessed with his god.
History: Heward was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He now owns his own business.
Motivation: Further expansion of business; and money/treasure
Bonds: In love, Rich, Nature, Religious, Job. Occupation: Performer
Voice: Excited and jittery
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: Golden yellow topaz (500 gp). 2 Alchemist’s fire.
Solomon Deighton, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and typically wears tan cloth garments or leather armor. He has a long black beard with little hanging trinkets. He is very pretty but has cold, dead eyes.
Personality: He is happy with his job as a Armorer. He turns his eye from what people do, preferring to live and let live. He is lazy and tries to find solutions quickly.
History: He was raised in a desert tribe. He helped his father out around the business and became quite the natural. He became a Armorer soon after.
Motivation: Wants to open a new tavern; and expand his business
Flaws: Lazy. Bonds: Attractive, Job, Nature, Religious. Occupation: Armorer
Voice: Jamaican accent
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 8 (-1) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. Blue quartz (14 gp). Tiger eye turquoise (14 gp). Violet garnet (400 gp). Black pearl (400 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!