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NPC Generator

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Charles Payton, Male Human [Permalink]

Personal [hide]

Description: A 5'8" southern man, he is generally well dressed albeit a few years behind the times. His hair is cut close to his head. He tend to wears goggles to shield his eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was born several months after his mother was called into army service. While studying, he fell in love. They married and had a daughter. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Charles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Artistic. Bonds: Attractive, Military, In love. Occupation: Sage

Voice: Speaks in third person

Attributes [hide]

Charles Payton, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)11 (+0) 14 (+2)8 (-1)
Skills Athletics +3, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Roland Pinkerton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'9" and is generally shirtless and showing off his tattooed chest. His chestnut hair is kept up in a ponytail inside a deerstalker hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is almost excessively polite to everyone, even when angry. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: From birth he was tutored by a cruel and relentless mentor. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Retire the richest man in the north; and he desires power and/or immortality

Ideals: Entrepeneur. Flaws: Shy, Secretive. Bonds: Attractive, Mentor, Adventurer. Occupation: Sage

Voice: Speaks like tongue is numb

Attributes [hide]

Roland Pinkerton, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)14 (+2) 12 (+1)14 (+2)
Skills Athletics +5, Performance +4
Senses Passive Perception 11
Languages Common, Sylvan, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Drogo Marlowe, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a worn and beaten armor. He sports a flattop hair cut. His ears are large.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life.

Ideals: Artistic. Flaws: Ugly, Depressed, Secretive. Bonds: Poor. Occupation: Shoemaker

Voice: Whispers

Attributes [hide]

Drogo Marlowe, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 15 (+2)14 (+2) 16 (+3)13 (+1)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Abyssal, Aquan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 19000 cp. 1 Simple lock. 1 Average lock. 1 Superior lock.


Social Check DCs


Gomory Stanford, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear blue clothing when he does not wear armor, and he perpetually has his shield ready. He sports a long black beard, and similarly colored long hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Marry his sister to traveling adventurers; and regain custody of his son

Ideals: Fighting. Flaws: Antagonistic, Secretive. Bonds: Job, Family. Occupation: Gardener

Voice: Creaky witch voice

Attributes [hide]

Gomory Stanford, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)17 (+3) 15 (+2)13 (+1)
Skills Investigation +5, Religion +5
Senses Passive Perception 12
Languages Common, Aquan, Infernal, Goblin
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 17000 sp.


Social Check DCs


Reynard Easton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He has a long brown beard with little hanging trinkets. His eyes are hazel and beady.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born on a small isolated farm. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. He's also a talented Hunter, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and he is greedy

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Nature, Job. Occupation: Engraver

Voice: Uses lots of figures of speech

Attributes [hide]

Reynard Easton, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)15 (+2) 15 (+2)16 (+3)
Skills Insight +4, Performance +5
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 17000 cp.


Social Check DCs

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