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NPC Generator

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Advanced [show]


Theobald Rayden, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he tends to wear a large white jacket. He wears his black hair down. His face is scarred and worn.

Personality: He acts crazy and hedonistic. Flattery will make him almost putty in your hands.

History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Hedonist, Selfish. Occupation: Ploughman

Voice: Creaky witch voice

Attributes [hide]

Theobald Rayden, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)4 (-3) 13 (+1)14 (+2) 12 (+1)11 (+0)
Skills Intimidation +2, Investigation +4
Senses Passive Perception 11
Languages Common, Undercommon, Draconic
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 200 gp. Solid gold idol (400 gp).


Social Check DCs


William Dumph, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He typically wears grey cloth garments or leather armor. His head has been shaved. He wears round tiny glasses practically rammed into his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now spends his time doing works of charity.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Athletic, Philantrophist. Flaws: Ugly, Fearful. Bonds: Religious. Occupation: Unemployed

Voice: Soft and mumbly

Attributes [hide]

William Dumph, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 9 (-1)14 (+2) 12 (+1)17 (+3)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Ignan, Giant
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Conrad Cotton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears an entirely tan suit with white socks and a vest with buckled shoes. He sports a flattop hair cut. His eyes are amber and beady.

Personality: He is business-like. He takes instructions and follows them to the letter. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Priest arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure.

Ideals: Athletic, Professionalism. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Priest

Voice: Draws out vowels

Attributes [hide]

Conrad Cotton, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 5 (-3)11 (+0) 13 (+1)12 (+1)
Skills Perception +3, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Frederick Blyth, Male Human [Permalink]

Personal [hide]

Description: A 5'3" eastern man, he tends to wear a large violet jacket. He wears a Stetson hat to cover his moderate length brown hair. He has brown eyes and a violet hat with a green feather.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Frederick was born the youngest of three triplets. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Flaws: Depressed. Bonds: Rich, Family. Occupation: Stableman

Voice: Speaks with squeezed throat

Attributes [hide]

Frederick Blyth, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)12 (+1) 14 (+2)16 (+3)
Skills Investigation +3, Persuasion +5
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gerard Staurheim, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a tan costume with the symbols of the four houses of cards on his torso. His brown hair is matted, messy, and big. This amber eyed westerner is not easily forgotten.

Personality: Cocky and sure of himself, he believes he is the best Carpenter born in the past three hundred years. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to loving parents in a slum to the west. A few years later when the north was not economically sound they moved to his current location. He tends to his Carpenter job now, and dutifully fulfills any obligations he has.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Flaws: Ugly. Bonds: Job, Criminal record, Poor, Immigrant. Occupation: Carpenter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gerard Staurheim, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)13 (+1) 11 (+0)10 (+0)
Skills Persuasion +2, Stealth +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Golden yellow topaz (500 gp).


Social Check DCs

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