Hunter Preston, Male Human [Permalink]
Personal [hide]
Description: He wears bulky blue painted plate armor. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is red and curly. His fair skin shows little sign of his aristocratic breeding.
Personality: Hunter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Gifted from a young age, Hunter studied abroad. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted arcane powers by his dying brother.
Motivation: He has passion for adventuring and risk; and to share knowledge with the world
Ideals: Extrovert, Logical, Gifted, Fighting. Bonds: Attractive. Occupation: Glassblower
Voice: Stutters
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 100 gp.
Charles Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears a simple white robe with black stripes complete with hood. Beneath his clothing is a huge mess of scar tissue. His white hair is styled in orderly dreadlocks. He has several tiny amethyst earrings on each ear.
Personality: Stoic and calm, he prefers to meditate than take action. He would rather hide behind his crafts than deal with other people.
History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure.
Ideals: Disciplined, Artistic. Flaws: Shy. Bonds: Slave, Rich. Occupation: Butcher
Voice: Spits words with contempt
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Richard Bradshaw, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears many layers of old clothing at all times. He keeps his black hair in a flapper bob. His blue eyes have a joyful gleam in them most of the time.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a minor phobia of water and hates getting wet.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has achieved small success as a Miner.
Motivation: Wants to open a new tavern; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Poor, Job, Religious. Occupation: Miner
Voice: Pronounces O like U
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 4000 cp.
Diggory Addington, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is generally shirtless and showing off his tattooed chest. He sports a flattop hair cut. He has blue eyes and a grey hat with a brown feather.
Personality: Prone to second guessing himself, he comes off as nervous. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born to a pair of adventurers, Diggory grew up listening to his mother's many stories. Diggory was born on a far northern desert where he grew up under the tutelage of his mother, an expert Baker. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's looking for his big break; and a strong sense of loyalty to human people
Ideals: Entrepeneur. Flaws: Shy, Racist. Bonds: Adventurer, Immigrant. Occupation: Baker
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 10 (+0) | 18 (+4) | 11 (+0) |
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 90 pp. Tourmaline (50 gp).
Simon Blakeley, Male Human [Permalink]
Personal [hide]
Description: He wears a white coat over a yellow low-cut shirt, and a feathered hat upon his head, and carries tridents. He wears his chestnut hair down. He is baby faced.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a bit of a xeno-phobe, disliking non-Humans.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Days after completing his studies, news broke out that his hometown was attacked by illithids. Simon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he wants revenge against illithids
Ideals: Fighting. Flaws: Antagonistic, Racist. Bonds: Religious, Enemies. Occupation: Ploughman
Voice: Smooth and feminine
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 16 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 9 (-1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 30 pp.
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