Trey Clinton, Male Human [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he wears bulky blue painted plate armor. His blonde hair is cut short. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is obsessed with his god.
History: He was born the only child of a wealthy merchant. From there he went from mercenary job to mercenary job. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and to reunite with his old friends
Ideals: Entrepeneur. Flaws: Shy. Bonds: Religious, Adventurer, Enemies. Occupation: Tailor
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon, Sylvan, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 16000 cp. Peridot (80 gp). Moonstone (80 gp).
Bernard Watson, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a green coat over a white low-cut shirt, and a Stetson hat upon his head. His hair is always cut to a buzz. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Stoic and calm, he prefers to meditate than take action. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Bernard lived on a farm with his father, near the main road leading to a nearby town. Through the years after Bernard was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Bernard's father didn't care for him much, and the feeling was mutual. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has a crush on the local Fisher; and wants a kiss
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Adventurer, Family, Has a crush. Occupation: Fletcher
Voice: Spits words with contempt
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 5 (-3) | 5 (-3) |
Senses Passive Perception 7
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 800 sp. Golden yellow topaz (400 gp). Red spinel (90 gp).
Raymond Blyth, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears long strands of jet and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a Stetson hat to cover his moderate length chestnut hair. His eyes are likewise amber.
Personality: He is very quiet and rarely speaks above a whisper. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born on a small isolated farm. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.
Motivation: He is greedy.
Ideals: Athletic. Flaws: Shy. Bonds: Rich, Family, Nature. Occupation: Sellsword
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 9 (-1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 33000 sp.
Drogo Shelley, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'3" and wears a brown shirt with thin black vertical stripes and tan pants. His hair, while still mostly brown, has prominent grey streaks. This violet eyed southerner is not easily forgotten.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He also is a firm believer in the manly ideal.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Drogo was left his father's suit of armor and trained in its use and care. He struck the Map Maker job and began his own company from there.
Motivation: He is not mentally stable, and does not behave rationally; and balancing his hectic life and new map maker responsibilities is difficult
Flaws: Impulsive, Insane. Bonds: Attractive, Military, Job. Occupation: Map Maker
Voice: Relaxed voice
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 13 (+1) | 18 (+4) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Sylvan, Auran, Halfling, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: Just what you see.
Arnold Shelly, Male Human [Permalink]
Personal [hide]
Description: This man wears bulky pastel painted plate armor, and sports empty pouches on his belt. His hair is auburn, silky, and of moderate length. He is baby faced.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: The child of southern immigrants he idolized his mother. A few years later when the east was not economically sound they moved to his current location. Being a Laborer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help
Ideals: Artistic, Justice. Bonds: Attractive, Criminal record, Immigrant. Occupation: Laborer
Voice: Jamaican accent
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
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