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Advanced [show]


Peter Clayton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing colorful clothing, dressed as a Carpenter. He wears his blonde hair up in a very large beehive style do. He tend to wears goggles to shield his eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Animals are drawn to him, and he is able to talk to them.

History: Born in the north to a Carpenter, Peter learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Peter took refuge in the old dungeon and found the beat up flail and armor he uses now. Being a Carpenter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Further expansion of business; and he wants to meet his childhood hero

Ideals: Gifted. Bonds: Poor, Nature, Job, Criminal record, Adventurer. Occupation: Carpenter

Voice: Soothing and warm

Attributes [hide]

Peter Clayton, Male Human Fighter 4
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)13 (+1) 9 (-1)14 (+2)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Rose (20 gp).


Social Check DCs


Peter Hale, Male Human [Permalink]

Personal [hide]

Description: This man is wearing colorful clothing, dressed as a Courier, and sports empty pouches on his belt. His hair is always cut to a buzz. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not trust anyone and sleeps with one eye open.

History: He was born in a small desert village. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Courier work with an outfit from a few towns over. Courier work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently the stress of being a Courier has made it difficult for him to sleep.

Motivation: Expand his business.

Flaws: Insomniac, Disease. Bonds: Nature, Job. Occupation: Courier

Voice: Middle-eastern accent

Attributes [hide]

Peter Hale, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)7 (-2) 9 (-1)16 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gerard Cornish, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is dressed in earthy colors with a blue and brown handkerchief worn on his right side. He has silver hair. His gray unseeing eyes seem to look past you.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He served in the navy to pay for his family's outstanding loans. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Disease, Sensitive, Antagonistic. Bonds: Attractive, Military, Nature. Occupation: Server

Voice: Soothing and warm

Attributes [hide]

Gerard Cornish, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)10 (+0) 17 (+3)13 (+1)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: Just what you see.


Social Check DCs


Percival Tindall, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His chestnut hair is lengthy. His brown eyes dart from person to person to random spaces in the air.

Personality: This man loves poetry and to teach people poetry more than just about anything. He takes great joy in being the best Engraver in town.

History: Percival was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Engraver for the past few years.

Motivation: Wants to work out more often; and to be a marshal again

Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Job, Poor. Occupation: Engraver

Voice: Scratchy, weak

Attributes [hide]

Percival Tindall, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 7 (-2)16 (+3) 10 (+0)13 (+1)
Skills Perception +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Halfling, Auran, Celestial
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 18000 sp.


Social Check DCs


Reynard Winterbourne, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear flannel. His small hat is riddled with cuts and holes. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Reynard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He always tries to repair and not replace. It was this mentality that drove him into the Doctor business.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Extrovert, Persistence. Flaws: Ugly, Insomniac. Bonds: Slave. Occupation: Doctor

Voice: Irish accent

Attributes [hide]

Reynard Winterbourne, Male Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)10 (+0) 12 (+1)9 (-1)
Skills Insight +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 100 gp. Tiger eye turquoise (8 gp). Moonstone (40 gp).


Social Check DCs

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