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NPC Generator

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Advanced [show]


Richard Everleigh, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His blonde hair, when down, is lengthy. His eyes, though not visible through his cowl, are green.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Richard was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He has worked as a Brewer like his father before him.

Motivation: Balancing his hectic life and new Brewer responsibilities is difficult; and sabotage a competitor

Ideals: Entrepeneur, Logical. Flaws: Ugly. Bonds: Rich, Job. Occupation: Brewer

Voice: Speaks with back of mouth

Attributes [hide]

Richard Everleigh, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)12 (+1) 13 (+1)10 (+0)
Skills Investigation +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gerard Sutherland, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tattered old clothes. His red hair is braided into rings. His face is covered beneath a completely black helmet.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in the south his family was never financially stable. His father was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: A deep hatred of gnolls; and to protect his home

Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Painter

Voice: Speaks like tongue is numb

Attributes [hide]

Gerard Sutherland, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)16 (+3) 13 (+1)13 (+1)
Skills Acrobatics +1, Perception +3
Senses Passive Perception 13
Languages Common, Druidic, Orc, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 11000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Everard Vance, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His red hair is cut jaggedly and amateurishly. His brown unseeing eyes seem to look past you.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is skeptical of what others tell him and is slow to trust.

History: He is a Hag in disguise. He made a point of taking high paying jobs and getting most of it up front. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is terrified, and will act out of fear; and obtaining odd cultural human artifacts is his passion

Flaws: Disease, Shy, Antagonistic, Fearful. Bonds: Adventurer. Occupation: Hunter

Voice: Low rumbling, strings words together

Attributes [hide]

Everard Vance, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 7 (-2)12 (+1) 6 (-2)12 (+1)
Skills Animal Handling +0, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2300 sp. Black star sapphire (700 gp).


Social Check DCs


Adelard Hackney, Male Human [Permalink]

Personal [hide]

Description: He wears grey trousers with tan and brown striped suspenders. He wears various colorful collared shirts. He is bristling with hidden weapons, mostly lances and flails. With a patchy auburn beard and wild auburn hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born into a rich family. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Money/treasure; and he has decided he is irredeemable

Ideals: Entrepeneur. Flaws: Shy, Fearful. Bonds: Criminal record, Rich. Occupation: Mortician

Voice: Speaks like tongue is numb

Attributes [hide]

Adelard Hackney, Male Human Fighter 4
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 12 (+1)15 (+2)
Skills Nature +3, Performance +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Embroidered silk and velvet mantle with numerous moonstones (1000 gp).


Social Check DCs


John Alby, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He is bristling with hidden weapons, mostly maces and ceremonial daggers. His silver hair is still thick. His violet eyes dart from person to person.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born in a small island village. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Being a Beggar kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Fearful. Bonds: Criminal record, Immigrant, Nature. Occupation: Beggar

Voice: Speaks in third person

Attributes [hide]

John Alby, Male Human Fighter 4
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)13 (+1) 15 (+2)11 (+0)
Skills Insight +4, Nature +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 300 gp. 4 Antitoxin. 4 Antitoxin.


Social Check DCs

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