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NPC Generator

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Advanced [show]


Justin Addington, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear flannel. He has a penchant for wearing a ring with an oversized emerald on his right hand. His hair is short and golden. His gray eyes are slightly larger than normal.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is obsessed with his god.

History: He was born several months after his father was called into army service. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Money/treasure; and he loathes his own lifestyle

Flaws: Depressed. Bonds: Rich, Religious, Military, Enemies. Occupation: Ruler

Voice: Low range voice

Attributes [hide]

Justin Addington, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)9 (-1) 7 (-2)14 (+2)
Skills Arcana +1, Athletics +6
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +6

Possessions: 100 gp. Iolite (30 gp). Lapis lazuli (12 gp). Malachite (12 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Drogo Hartford, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is matted, messy, and big. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Abrasive and pushy, he has a hard time making friends. He is skeptical of what others tell him and is slow to trust.

History: He was born the only child of a wealthy merchant. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur. Flaws: Ugly, Addict, Antagonistic, Shy. Occupation: Barber

Voice: Draws out vowels

Attributes [hide]

Drogo Hartford, Male Human Fighter 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)8 (-1) 9 (-1)11 (+0)
Skills Acrobatics +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +1

Possessions: 5000 cp. Deep green spinel (100 gp). Banded agate (12 gp). Iolite (80 gp). Onyx (80 gp).


Social Check DCs


Percival Southey, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with wide-brimmed hat. He is physically well-built. His golden hair is thinning but still full. He tend to wears goggles to shield his eyes.

Personality: Aggressive, abrasive, and angry, Percival embodies much of what other species detest in the Humans. He uses divination through singing.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Percival grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Percival. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To unite with his sister; and his spouse's relatives view him with great suspicion

Ideals: Gifted, Persistence. Flaws: Antagonistic. Bonds: Criminal record, Family. Occupation: Assassin

Voice: Scottish accent

Attributes [hide]

Percival Southey, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)11 (+0) 11 (+0)15 (+2)
Skills Athletics +4, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp.


Social Check DCs


Gerald Cotton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He wears a white feathered hat and white clothes. His white hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Gerald grew up listening to his father's many stories. A few years later when the east was not economically sound they moved to his current location. He now mingles about in high society.

Motivation: Expand his business; and wants to open a new tavern

Bonds: Adventurer, Immigrant, Rich, Job. Occupation: Barrister

Voice: Uses sign language

Attributes [hide]

Gerald Cotton, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)12 (+1) 12 (+1)14 (+2)
Skills Investigation +3, Performance +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 19000 cp.


Social Check DCs


Adam Oakley, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears a feathered hat to cover his moderate length blonde hair. This brown eyed southerner is not easily forgotten.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Flattery will make him almost putty in your hands.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carter arts, while his mother instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.

Motivation: His religion dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Terse, Selfish. Bonds: Rich, Religious. Occupation: Carter

Voice: Voice breaks

Attributes [hide]

Adam Oakley, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)17 (+3) 13 (+1)15 (+2)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Ignan
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 2200 sp.


Social Check DCs

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