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NPC Generator

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Advanced [show]


Gunter Brady, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is generally shirtless and showing off his tattooed chest. He is an epitome of beauty. His auburn hair is lengthy and is close to two feet long. His eyes are likewise blue.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the west. His childhood dream was to be a Navigator, but he was a colossal failure. In the meantime he has taken over work as a Farmer and occasionally as a mercenary.

Motivation: He's in love; and meet up once more with his childhood friend

Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job, Adventurer, Has a crush. Occupation: Farmer

Voice: Voice breaks

Attributes [hide]

Gunter Brady, Male Human Fighter 4
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)13 (+1) 13 (+1)13 (+1)
Skills History +3, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 24000 cp.


Social Check DCs


Anselm Whitby, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His black hair is greasy and uncared for. He wears round tiny glasses practically rammed into his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Further he is a bit of a stoner and is frequently out of it.

History: Born to a Glassblower, his mother struggled to pay the bills. Anselm liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly, Addict. Bonds: Poor, Nature. Occupation: Bowyer

Voice: Uses sign language

Attributes [hide]

Anselm Whitby, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 7 (-2)12 (+1) 10 (+0)13 (+1)
Skills Nature +3, Performance +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Trym Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears tattered old clothes. He has a hunchback. His black hair is cut jaggedly and amateurishly. His fierce blue eyes like to dwell on things.

Personality: He is very quiet and rarely speaks above a whisper. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised in a white middle class family as the only child. Like his father and his sister before him, after school he went straight into learning to become a Baker. He now spends his time doing works of charity.

Motivation: He is unsatisfied with his job.

Ideals: Philantrophist. Flaws: Ugly, Shy, Mundane. Bonds: Job. Occupation: Baker

Voice: Can't modulate volume

Attributes [hide]

Trym Eastaughffe, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)11 (+0) 14 (+2)8 (-1)
Skills History +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Tim Wentworth, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'0" and wears a grey vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his grey boots flare out at the collars. His black hair is matted, messy, and big. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Tim grew up listening to his father's many stories. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has gone from town to town working and never settling down anywhere, but has fallen for a local Shoemaker. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to get laid; and he has a crush on the local shoemaker

Flaws: Ugly, Shy. Bonds: Has a crush, Adventurer, Religious. Occupation: Doctor

Voice: Irish accent

Attributes [hide]

Tim Wentworth, Male Human Fighter 4
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)9 (-1) 12 (+1)14 (+2)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 26000 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Kyle Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has done his best to style his white hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Kyle lived on a farm with his mother, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. By chance he met his sister recently and the two have been together since.

Motivation: To get a good night's sleep; and an old rival family wants him found

Flaws: Fearful, Insomniac. Bonds: Enemies, Family, Attractive. Occupation: Herbalist

Voice: Switch between two voices

Attributes [hide]

Kyle Lindsay, Male Human Fighter 4
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)11 (+0) 12 (+1)15 (+2)
Skills Performance +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 6000 sp. Onyx (50 gp). Moss agate (14 gp). Deep blue spinel (400 gp). Banded agate (14 gp). 1 Minor magic item.


Social Check DCs

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