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Advanced [show]


Godfrey Van Es, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man tends to wear a brown poncho over his likewise colored trousers and shirt and is in decent physical shape. His hair, while still mostly brown, has prominent grey streaks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a ruthless business man, a trait he acquired from his mother.

History: His parents moved while he was still in utero so he is the first generation to be born here. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Retire the richest man in the east; and he's repulsed by the pc

Ideals: Joker, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Adventurer

Voice: Creaky witch voice

Attributes [hide]

Godfrey Van Es, Male Human Fighter 4
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)9 (-1) 16 (+3)17 (+3)
Skills Athletics +2, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 45000 sp. Solid gold idol (200 gp).


Social Check DCs


Gunter Tenley, Male Human [Permalink]

Personal [hide]

Description: This man dresses in white turtlenecks beneath a green coat with grey slacks. He is muscular with a powerful set of arms. He is bald on top and has large golden tufts of hair around his ears. He has several tiny jet earrings on each ear.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Gunter took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has since lost track of the people in his past.

Motivation: To unite with his sister.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Family. Occupation: Priest

Voice: Speaks with squeezed throat

Attributes [hide]

Gunter Tenley, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)13 (+1) 3 (-4)14 (+2)
Skills Animal Handling -2, Religion +3
Senses Passive Perception 6
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Light wooden shield. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Anselm Winterbourne, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'7" and is generally well dressed albeit a few years behind the times. His tied-back hair is silver. His violet eyes peer out from beneath his wide-brimmed tan hat.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is afraid of women and trembles around them

History: Anselm was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Marshal. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He doesn't get along with people that don't share his tastes; and he has passion for adventuring and risk

Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Job, Adventurer. Occupation: Marshal

Voice: Sore throat, cough

Attributes [hide]

Anselm Winterbourne, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)14 (+2) 16 (+3)12 (+1)
Skills Athletics +2, Survival +5
Senses Passive Perception 13
Languages Common, Aquan, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5

Possessions: 900 sp. Freshwater pearl (8 gp). Deep green spinel (90 gp). Red-brown spinel (90 gp).


Social Check DCs


Geoffrey Law, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many pastel ritualistic tattoos. He wears white painted combat armor at almost all times. He has a very tight haircut. His eyes are amber and catlike.

Personality: Calm and collected, he is a well trained Fletcher. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Gifted from a young age, Geoffrey studied abroad. His homeland was ravaged by war and he spent much of his life rebuilding it. He ran away from his former home and has been making his living as a Fletcher for the past few years.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur, Gifted. Flaws: PTSD. Bonds: Job. Occupation: Fletcher

Voice: Timid voice

Attributes [hide]

Geoffrey Law, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)13 (+1) 8 (-1)10 (+0)
Skills Investigation +3, Nature +3
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. 1 Chain shirt.


Social Check DCs


Adam Clifford, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a yellow armored body suit, with a simple white line shooting up and back down. His silver hair is slicked back into a classic pompadour. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born in the west to a Baker, Adam learned a great deal about his mother's area of expertise. He worked as a nervous Baker and found it very stressful. Due to his spouse's obsession with being a Mayor they were divorced and he won custody of their son. He worked as a Baker, and he later adopted a second son.

Motivation: To unite with his sister; and balancing his hectic life and new baker responsibilities is difficult

Ideals: Joker. Flaws: Ugly. Bonds: Family, Job. Occupation: Baker

Voice: High pitched, excited

Attributes [hide]

Adam Clifford, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)15 (+2) 14 (+2)16 (+3)
Skills Insight +4, Stealth +1
Senses Passive Perception 12
Languages Common, Druidic, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 6000 cp. 1 Masterwork Heavy wooden shield. 1 Half-Plate.


Social Check DCs

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