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Advanced [show]


Randal Hastings, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His black hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.

Personality: He is irascible and easily irritated. He has a small toy that he constantly fidgets with.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Randal grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Randal. He has since lost track of the people in his past.

Motivation: Wants his loneliness to end; and a rival would like him out of the picture

Flaws: Antagonistic, Addict. Bonds: Criminal record, Family, Has a crush. Occupation: Junk Dealer

Voice: Smooth and feminine

Attributes [hide]

Randal Hastings, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)16 (+3) 10 (+0)12 (+1)
Skills History +5, Religion +5
Senses Passive Perception 10
Languages Common, Celestial, Undercommon, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Obsidian (15 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Trey Sheldon, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a blue vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his blue boots flare out at the collars. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is overprotective of those who hire his services. He is a font of random trivia from the lore and stories he has discovered

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To share knowledge with the world; and to clean up the streets

Ideals: Logical. Flaws: Ugly. Bonds: Guardian, Religious, Mentor. Occupation: Map Maker

Voice: Uses lots of figures of speech

Attributes [hide]

Trey Sheldon, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)13 (+1) 12 (+1)14 (+2)
Skills History +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Theobald Hailey, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears brown painted combat armor at almost all times. His black hair is thinning but still full. His eyes are hazel and he is always smoking a pipe.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: The child of southern immigrants he idolized his mother. Through the years after Theobald was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Theobald's mother didn't care for him much, and the feeling was mutual. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and wants to work out more often

Ideals: Athletic. Flaws: Mundane, Antagonistic. Bonds: Immigrant. Occupation: Architect

Voice: Russian accent

Attributes [hide]

Theobald Hailey, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 8 (-1)9 (-1) 10 (+0)14 (+2)
Skills Medicine +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Theobald Wilberforce, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a fancy black suit. He has moderate length brown hair. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born several months after his father was called into army service. Like his father and his brother before him, after school he went straight into learning to become a Fisher. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Military, Job. Occupation: Fisher

Voice: Relaxed voice

Attributes [hide]

Theobald Wilberforce, Male Human Fighter 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)7 (-2) 16 (+3)17 (+3)
Skills Athletics +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +5

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Tim Bing, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His left hand appears badly burned and disfigured. His hair is cut close to his head. His eyes are a pleasant hazel.

Personality: A skeptical and narcissistic man, Tim's first love is himself. His second love is also himself. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Tim took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been a successful dealer in antiques buying low and selling high.

Motivation: He feels threatened by others.

Ideals: Entrepeneur, Impeccable, Gifted. Flaws: Fearful. Occupation: Marshal

Voice: Low rumbling, strings words together

Attributes [hide]

Tim Bing, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 9 (-1)11 (+0) 10 (+0)8 (-1)
Skills Animal Handling +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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