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Advanced [show]


Manfred Tatum, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a long, black, dusty cloak. His hair is golden and curly. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised in a white middle class family as the only child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He struck the Apothecary job and began his own company from there.

Motivation: He wants to get laid; and wants a kiss

Flaws: Terse, Mundane. Bonds: Attractive, Job, Military, Has a crush. Occupation: Apothecary

Voice: Excited and jittery

Attributes [hide]

Manfred Tatum, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)10 (+0) 12 (+1)18 (+4)
Skills History +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 42000 sp. Iolite (60 gp). Sardonyx (60 gp). Tiger eye turquoise (14 gp).


Social Check DCs


Henry Clare, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He typically wears a sleeveless long coat of deep brown leather and dull violet iron scale mail. He keeps his silver hair in a flapper bob. His eyes are green and catlike.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Baker. He struck the Baker job and began his own company from there.

Motivation: He feels kind of lost in life; and a rival would like him out of the picture

Ideals: Athletic. Flaws: Disease, Depressed. Bonds: Criminal record, Job. Occupation: Baker

Voice: Booming voice

Attributes [hide]

Henry Clare, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)15 (+2) 6 (-2)11 (+0)
Skills Religion +4, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Gnoll, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 15000 cp. Black pearl (500 gp). Moonstone (80 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Adam Brady, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and he perpetually has his glaive ready. He has moderate length white hair. His green eyes are passionate and lively.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born into a rich family. He was taken as a slave by a traveling circus and forced to perform He now mingles about in high society.

Motivation: He is content; and he has money and likes to spend it

Ideals: Fighting. Flaws: Mundane, Antagonistic. Bonds: Rich, Slave. Occupation: Fletcher

Voice: Middle-eastern accent

Attributes [hide]

Adam Brady, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)11 (+0) 10 (+0)15 (+2)
Skills Religion +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. Deep green spinel (140 gp).


Social Check DCs


Lance Langston, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a long, yellow cloak. He wears his brown hair up. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: A powerful wizard made him what he is. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To clean up the streets; and to reunite with his old friends

Flaws: Secretive. Bonds: Attractive, Mentor, Adventurer, Guardian. Occupation: Bounty Hunter

Voice: High pitched, excited

Attributes [hide]

Lance Langston, Male Human Fighter 4
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)13 (+1) 15 (+2)15 (+2)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 22000 cp. Golden yellow topaz (800 gp). Blue quartz (4 gp). Moss agate (4 gp). Amber (70 gp).


Social Check DCs


John Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Tanner uniform. He carries with him a set of scythes, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: He has always had a great fascination with Human culture. Around other people he will do his best to conceal his emotions and appear jolly.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. John fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Sabotage a competitor.

Ideals: Fighting, Artistic. Flaws: Racist, Shy. Bonds: Job. Occupation: Tanner

Voice: Booming voice

Attributes [hide]

John Hallewell, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)12 (+1) 10 (+0)10 (+0)
Skills Deception +2, Nature +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Rich purple corundum (500 gp). Black opal (500 gp). Alexandrite (900 gp).


Social Check DCs

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