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Advanced [show]


Clerebold Trollope, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His blonde hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: From birth he was tutored by a cruel and relentless mentor. His necromantic abilities were realized during a raid on his village. He now owns his own business.

Motivation: Obtaining odd cultural Human artifacts is his passion; and balancing his hectic life and new ploughman responsibilities is difficult

Ideals: Gifted. Bonds: Attractive, Job, Adventurer, Mentor. Occupation: Ploughman

Voice: Deep voice with rolling R's

Attributes [hide]

Clerebold Trollope, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)12 (+1) 11 (+0)15 (+2)
Skills Athletics +5, Survival +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. Fiery yellow corundum (400 gp). Star rose quartz (70 gp). Fire opal (400 gp).


Social Check DCs


Adam Barclay, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair is styled in orderly dreadlocks. His thin eyebrows rest above his beady blue eyes.

Personality: Aggressive, abrasive, and angry, Adam embodies much of what other species detest in the Humans. He also hits on women, regardless of circumstances.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has gone from town to town working and never settling down anywhere, but has fallen for a local Servant. He hasn't told them the truth, but wants to settle down with them.

Motivation: To settle down with his crush; and he has a crush on the local servant

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Slave. Occupation: Dilettante

Voice: Jittery and nervous

Attributes [hide]

Adam Barclay, Male Human Fighter 4
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)11 (+0) 17 (+3)14 (+2)
Skills Investigation +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 100 gp. Rock crystal (50 gp). Black pearl (700 gp). Hematite (9 gp). Black pearl (700 gp).


Social Check DCs


Gerald Weld, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears yellow painted combat armor at almost all times. His black hair is kept up in a ponytail inside a feathered hat. His eyes, though not visible through his cowl, are amber.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A powerful wizard made him what he is. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He wants nothing more than to rejoin the army.

Bonds: Attractive, Guardian, Military, Mentor. Occupation: Fletcher

Voice: Mumbles to self between sentences

Attributes [hide]

Gerald Weld, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)11 (+0) 13 (+1)7 (-2)
Skills Medicine +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Henry Digby, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his golden hair up. His face is covered beneath a completely black helmet.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by illithids. Henry was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Flaws: Racist. Bonds: Poor, Attractive, Enemies. Occupation: Junk Dealer

Voice: Loud with bravado

Attributes [hide]

Henry Digby, Male Human Fighter 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)14 (+2) 16 (+3)14 (+2)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 13
Languages Common, Gnoll, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. Rose (80 gp). Black pearl (1200 gp).


Social Check DCs


Reynard Wade, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He is bristling with hidden weapons, mostly shortspears and falchions. He wears a feathered hat to cover his moderate length white hair. He wears crescent spectacles with a black brim.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gifted from a young age, Reynard studied abroad. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He feels the way he acts is they only way to get by in the world; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Impeccable, Joker, Gifted. Bonds: Attractive, Criminal record, Immigrant. Occupation: Knight

Voice: Booming voice

Attributes [hide]

Reynard Wade, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)11 (+0) 7 (-2)14 (+2)
Skills History +2, Sleight of Hand +2
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs

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