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Advanced [show]


Patrick Royston, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a robe, a symbol of magic around his neck, and a trident on his belt. He keeps his red hair in a pixie cut. His face is covered beneath a completely black helmet.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was born in the south. At a young age his father died while driving off some brigands. His mother being the stubborn sort decided to stay and helped train him in trident use. Days after completing his studies, news broke out that his hometown was attacked by brigands. Patrick was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and revenge

Ideals: Fighting, Gifted. Bonds: Enemies, Immigrant. Occupation: Engraver

Voice: American accent

Attributes [hide]

Patrick Royston, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)10 (+0) 14 (+2)12 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Robert Barlow, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears an entirely tan suit with grey socks and a vest with buckled shoes. Beneath his clothing is a huge mess of scar tissue. His long black hair reaches down to his waist. He is very pretty but has cold, dead eyes.

Personality: A deeply religious man he believes everything happens for a reason. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a criminal king-pin and mafia family He was taken as a slave by a traveling circus and forced to perform He has recently gotten a pet goose that steals things from people.

Motivation: He is a bit of a kleptomaniac.

Flaws: Fearful. Bonds: Slave, Attractive, Religious, Criminal record. Occupation: Unemployed

Voice: Prounounces S like Z

Attributes [hide]

Robert Barlow, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)17 (+3) 7 (-2)15 (+2)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 8
Languages Common, Giant, Sylvan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 100 gp. Star rose quartz (30 gp). Obsidian (15 gp). Obsidian (15 gp).


Social Check DCs


William Mitchell, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and a wedding ring on his right hand. His white hair is knotted and matted. He has a tattooed face.

Personality: He is business-like. He takes instructions and follows them to the letter. He is lazy and tries to find solutions quickly.

History: Gifted from a young age, William studied abroad. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Barber job now, and dutifully fulfills any obligations he has.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor

Ideals: Professionalism, Gifted, Fighting. Flaws: Lazy. Bonds: In love, Job. Occupation: Barber

Voice: Switch between two voices

Attributes [hide]

William Mitchell, Male Human Fighter 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 13 (+1)12 (+1) 16 (+3)6 (-2)
Skills Insight +5, Sleight of Hand -1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0

Possessions: 400 gp. Eye agate (15 gp). Rhodochrosite (15 gp). Chrysoprase (50 gp). 1 Minor magic item.


Social Check DCs


Heward Kensley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he usually wears his grey robe and has his greataxe always slung over his shoulder, and is pretty ugly. He wears his silver hair down. He has brown eyes and a grey hat with a blue feather.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Heward was born the youngest of three triplets. After coming to the age of reason, Heward took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Due to his spouse's obsession with being a Mercenary they were divorced and he won custody of their son. He worked as a Actor, and he later adopted a second son.

Motivation: Find a way to reverse the transformation of his sister; and his relatives are trying to arrange a marriage

Ideals: Joker, Gifted. Flaws: Ugly, Hedonist. Bonds: Family. Occupation: Actor

Voice: Smooth and feminine

Attributes [hide]

Heward Kensley, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)16 (+3) 16 (+3)9 (-1)
Skills Insight +5, Religion +5
Senses Passive Perception 13
Languages Common, Terran, Infernal, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. Deep blue spinel (300 gp). Lapis lazuli (15 gp).


Social Check DCs


Hugh Alston, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is portly but not overly obese. He has red hair. His eyes are a pleasant green.

Personality: Eccentric and domineering, Hugh will drive conversation. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Hugh was born in the north. At a young age he loved to build and create. In his 18th year, his parents were killed by a illithids raid, leaving Hugh alone in the world. After a stint in an orphanage, he was adopted. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A deep hatred of illithids; and revenge

Ideals: Extrovert, Persistence. Bonds: Rich, Religious, Enemies. Occupation: Glassblower

Voice: Cold and demanding tone

Attributes [hide]

Hugh Alston, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)4 (-3) 10 (+0)9 (-1)
Skills Perception +2, Religion -1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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