Theodoric Brixton, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His auburn hair is greasy and uncared for. His hazel unseeing eyes seem to look past you.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Painter arts, while his father instructed him in etiquette, music and courtly manner. Cursed with lycanthropy at a very young age, Theodoric has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To find somewhere to settle down.
Ideals: Opinionated. Flaws: Ugly, Disease, Mundane. Bonds: Rich. Occupation: Painter
Voice: Loud with bravado
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 14 (+2) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
Possessions: 700 gp. Deep green spinel (150 gp). Golden yellow topaz (1400 gp). Bloodstone (50 gp).
Trym Yorke, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He typically wears green cloth garments or leather armor. His white hair is smooth and relatively long. His eyes are green and he is always smoking a pipe.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born in a small forest village. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Impeccable, Professionalism. Bonds: Nature, Adventurer, Rich. Occupation: Server
Voice: Australian accent
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 11 (+0) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 11000 cp. 1 Chain shirt. 1 Masterwork studded leather. 1 Banded mail.
Hugh Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He dresses well, wearing white shirts, loose pants, and blazers most of the time. His hair, while still mostly white, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Animals are drawn to him, and he is able to talk to them.
History: He got into the Stableman business at a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has worked as a Stableman like his mother before him.
Motivation: He is compelled to act according to his religious beliefs; and he is unsatisfied with his job
Ideals: Optimist, Gifted. Bonds: Attractive, Job, Religious. Occupation: Stableman
Voice: Dark and ominous
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Infernal, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 600 gp.
Chad Mori, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He prefers to wear violet pants and tee shirts. His long silver hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.
Personality: Always inclined to offer people food he seems plenty friendly. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He served in the navy to pay for his family's outstanding loans. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dyer work with an outfit from a few towns over. Dyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Cook, but doesn't like to broadcast it.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Military, Job. Occupation: Dyer
Voice: Stutters
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 10 (+0) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Aquan, Sylvan, Druidic
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +5
Possessions: 400 gp.
John Jacobs, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. His golden hair is greasy and uncared for. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He misses his home and complains about the freezing weather, even in summer.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He's since become an addict/alcoholic.
Motivation: His religion dominates his actions.
Flaws: Ugly, Addict, Antagonistic. Bonds: Poor, Immigrant, Religious. Occupation: Mortician
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 10 (+0) | 8 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 400 gp.
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