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Advanced [show]


Alex Weston, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a moderate pudge and is not very fit. His black hair is greying along the sides and has receded to reveal a widow's peak. His face is covered beneath a completely black helmet.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Alex was born with his mother's beautiful face. He was an apprentice working in his mother's forge. He has dedicated himself to building a better kind of golem.

Motivation: He has a rivalry with the Church that dominates his actions; and he is unsatisfied with his job

Bonds: Attractive, Job, Adventurer, Religious. Occupation: Mercenary

Voice: Cold and demanding tone

Attributes [hide]

Alex Weston, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)17 (+3) 11 (+0)10 (+0)
Skills Animal Handling +2, Religion +5
Senses Passive Perception 10
Languages Common, Draconic, Halfling, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. Large well-done wool tapestry (600 gp). Cloth of gold vestments (90 gp).


Social Check DCs


Henry Sutherland, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. Beneath his clothing is a huge mess of scar tissue. His brown hair, when down, is lengthy. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Henry was raised in a hard working conservative environment. When Henry reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.

Motivation: He is greedy; and money/treasure

Flaws: Addict. Bonds: Rich, Slave, Job, Military, Debt. Occupation: Junk Dealer

Voice: Laughs frequently while speaking

Attributes [hide]

Henry Sutherland, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)12 (+1) 17 (+3)11 (+0)
Skills Insight +5, Nature +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Odo Badger, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'5". He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and his gloved hand is found clutching a longsword. His black hair is styled in orderly dreadlocks. His brown eyes dart from person to person.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Animals are drawn to him, and he is able to talk to them.

History: Born to a pair of adventurers, Odo grew up listening to his mother's many stories. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has dedicated himself to building a better kind of golem.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he desires power and/or immortality

Ideals: Gifted. Flaws: Shy, Greedy. Bonds: Adventurer, Family. Occupation: Fortune-teller

Voice: Australian accent

Attributes [hide]

Odo Badger, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)9 (-1) 10 (+0)10 (+0)
Skills History +1, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. 1 Half-Plate. 1 Breastplate. 1 Darkwood Buckler.


Social Check DCs


Peter Adley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear violet pants and tee shirts. His long white hair reaches down to his waist. His hazel eyes lackadaisically let the world flow into them.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Peter was born with his father's beautiful face. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He's also a talented Bellfounder, but doesn't like to broadcast it.

Motivation: To be a Bellfounder again; and marry his sister to traveling adventurers

Ideals: Joker. Bonds: Attractive, Family, Job. Occupation: Shoemaker

Voice: Russian accent

Attributes [hide]

Peter Adley, Male Human Fighter 4
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)4 (-3) 12 (+1)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: Silver pearl (100 gp). Black opal (700 gp). Red garnet (100 gp). Blue quartz (13 gp).


Social Check DCs


Balimaar Richie, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a weathered and beat up set of banded mail beneath an oversized tan coat. He is tall, broad shouldered and powerfully built. His black hair is cut short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Balimaar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He got into the Dilettante business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dilettante work with an outfit from a few towns over. Dilettante work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: Sabotage a competitor; and wants to open a new tavern

Flaws: Insane, Shy, Hedonist. Bonds: Job. Occupation: Dilettante

Voice: Scratchy, weak

Attributes [hide]

Balimaar Richie, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)9 (-1) 15 (+2)14 (+2)
Skills Intimidation +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 pp.


Social Check DCs

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