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NPC Generator

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Advanced [show]


Frederick Staurheim, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He prefers to wear grey clothing when he does not wear armor. His wide-brimmed hat is riddled with cuts and holes. He has gray eyes and a grey hat with a white feather.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He misses his home and complains about the freezing weather, even in summer.

History: He was born a particularly ugly child, much to the horror of his parents. There was a wharf not far from home where he often wandered off to fish. He's also a talented Courier, but doesn't like to broadcast it.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Flaws: Ugly, Disease, Fearful. Bonds: Immigrant, Nature, Job. Occupation: Layabout

Voice: Dutch accent

Attributes [hide]

Frederick Staurheim, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 6 (-2)12 (+1) 16 (+3)13 (+1)
Skills Acrobatics +5, Performance +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Ernest Trowbridge, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a weathered and beat up set of banded mail beneath an oversized brown coat. His blonde hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: From birth he was tutored by a cruel and relentless mentor. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Ernest was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: A deep hatred of gnolls; and many gnolls want him driven away

Flaws: Fearful. Bonds: Attractive, Enemies, Mentor. Occupation: Ruler

Voice: Dark and ominous

Attributes [hide]

Ernest Trowbridge, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)14 (+2) 17 (+3)12 (+1)
Skills Intimidation +3, Medicine +5
Senses Passive Perception 13
Languages Common, Terran, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Tourmaline (90 gp). Black star sapphire (600 gp). 1 Minor magic item.


Social Check DCs


Manfred Nibley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is well dressed, constantly wearing a pastel suit, blue shirt, and yellow tie. His hair is auburn and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in the north to a Adventurer, Manfred learned a great deal about his mother's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He struck the Adventurer job and began his own company from there.

Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult; and sabotage a competitor

Ideals: Athletic, Joker. Flaws: Shy. Bonds: Attractive, Job. Occupation: Adventurer

Voice: Speaks with back of mouth

Attributes [hide]

Manfred Nibley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 7 (-2)14 (+2) 16 (+3)16 (+3)
Skills Athletics +4, History +4
Senses Passive Perception 13
Languages Common, Auran, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 17000 cp.


Social Check DCs


Roland Mori, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a well pressed and immaculate suit (or dress). His clothes are grease stained in places. He has a very tight haircut. He has gleaming, smiling green eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He feeds upon the attention of others.

History: Roland was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Scribe hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the north, certain he would find work there.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Joker. Bonds: Poor, Immigrant, Attractive, Adventurer. Occupation: Scribe

Voice: Soft and melodious

Attributes [hide]

Roland Mori, Male Human Fighter 4
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)12 (+1) 12 (+1)15 (+2)
Skills Deception +4, Insight +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Theobald Brandon, Male Human [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor. He is bristling with hidden weapons, mostly flails and lances. He has done his best to style his red hair to look like a famous performer. His face is scarred and worn.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He is obsessed with finding treasure.

History: Born to a Blacksmith, his mother struggled to pay the bills. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Artistic. Flaws: Ugly. Bonds: Criminal record, Adventurer, Poor. Occupation: Healer

Voice: Irish accent

Attributes [hide]

Theobald Brandon, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)16 (+3) 14 (+2)14 (+2)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Goblin, Orc, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2300 sp. 1 Half-Plate. 1 Breastplate.


Social Check DCs

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