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Advanced [show]


Theodoric Nibley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He prefers to wear flannel. He wears his blonde hair up. His otherwise smooth face is marked with small tiny scars.

Personality: He exudes charisma. He is a tour de force of persuasion. He receives visions of the future at random moments

History: He was born the only child of a wealthy merchant. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He has drifted from career to career and currently works as a Baker.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Gifted, Entrepeneur. Bonds: Attractive, Job, Adventurer. Occupation: Baker

Voice: Mousy voice

Attributes [hide]

Theodoric Nibley, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)7 (-2) 14 (+2)13 (+1)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1100 sp. 1 Chain shirt.


Social Check DCs


Anthony Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He sports red clothing, slightly heavier than average wear. His hair is cut close to his head. He wears large thick round spectacles.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Animals are drawn to him, and he is able to talk to them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wishes to resurrect an old love; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted. Flaws: Disease. Bonds: Mentor, In love. Occupation: Knight

Voice: Sensual and smooth

Attributes [hide]

Anthony Ramsay, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)14 (+2) 10 (+0)11 (+0)
Skills Arcana +4
Senses Passive Perception 10
Languages Common, Ignan, Auran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Don Mori, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a violet shirt with thin black vertical stripes and pastel pants. He is tall, broad shouldered and powerfully built. He wears his hair in dreadlocks. His brown eyes are passionate and lively.

Personality: Eccentric and domineering, Don will drive conversation. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the east to a Butcher, Don learned a great deal about his mother's area of expertise. He was an athlete and attended two major summer competitions. He never won. He has set out to sabotage the competition.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is unsatisfied with his job

Ideals: Extrovert, Philantrophist, Athletic. Bonds: Job, Criminal record. Occupation: Butcher

Voice: Dutch accent

Attributes [hide]

Don Mori, Male Human Fighter 4
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 14 (+2)12 (+1) 15 (+2)10 (+0)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gerard Davenport, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a butterfly on it. His moppish red hair is in a traditional bowl cut. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born a particularly ugly child, much to the horror of his parents. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gerard grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gerard. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He has decided he is irredeemable.

Flaws: Depressed, Ugly, Secretive. Bonds: Criminal record. Occupation: Priest

Voice: Can't modulate volume

Attributes [hide]

Gerard Davenport, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)9 (-1) 11 (+0)13 (+1)
Skills Intimidation +3, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Star ruby (800 gp). Bloodstone (30 gp). Jet (130 gp).


Social Check DCs


Henry Mitchell, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown hair is braided into rings. His eyes are a pleasant blue.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: Money/treasure; and he is greedy

Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Rich, Attractive, Nature. Occupation: Server

Voice: Italian accent

Attributes [hide]

Henry Mitchell, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)11 (+0) 9 (-1)10 (+0)
Skills Arcana +2, Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs

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