Reynard Barton, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he dresses like a well dressed Gardener does. He has styled his chestnut hair well, parting it to the right. He wears crescent spectacles with a black brim.
Personality: He is a Gardener first and foremost. He believes firmly that knowledge should be universal. Animals are drawn to him, and he is able to talk to them.
History: He is a Metallic Dragon in disguise. A freak accident while working with his Mayor mother left him crippled. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.
Motivation: He's in love; and he would like to get married and retire
Ideals: Gifted. Flaws: Disease. Bonds: Job, Adventurer, Has a crush. Occupation: Gardener
Voice: Smoker's lung
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 48000 sp. Azurite (16 gp). Iolite (60 gp). Deep blue spinel (1100 gp).
Heward Barton, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He is wearing a long, blue cloak. His whole body is exceptionally muscular. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has always had a great fascination with Human culture. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born in the west. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was granted druidic powers by his dying brother.
Motivation: He desires power and/or immortality; and he's looking for his big break
Ideals: Gifted. Flaws: Insane, Racist, Shy. Bonds: Immigrant, Adventurer. Occupation: Armorer
Voice: Smoker's lung
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Druidic, Giant, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 15000 cp. 1 Superior lock. 1 Simple lock. 1 Hourglass.
William Barton, Male Human [Permalink]
Personal [hide]
Description: A 6'0" western man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His blonde hair has been sun bleached extensively. His brown eyes are passionate and lively.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Animals are drawn to him, and he is able to talk to them.
History: William lived on a farm with his mother, near the main road leading to a nearby town. He moved out south to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Wants to raise his children well.
Ideals: Entrepeneur, Philantrophist, Gifted. Bonds: Family, Criminal record. Occupation: Merchant
Voice: Shortens vowels
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 17 (+3) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Orc, Gnome, Undercommon
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +5
Possessions: 600 gp. 1 Minor magic item.
Ralf Washington, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a simple yellow robe with black stripes complete with hood. His black hair is drawn into a tight pony tail with a butterfly scrunchie. His violet eyes are slightly larger than normal.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does not trust anyone and sleeps with one eye open.
History: He is the product a well kept family trust fund and as such has never really known need. He moved out north to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.
Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help
Flaws: Greedy, Insomniac. Bonds: Rich, Criminal record. Occupation: Mortician
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 14 (+2) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +3
Possessions: 300 gp. Onyx (20 gp). Sardonyx (20 gp). Sard (20 gp).
Aldous Kendall, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears dark leathers with embroidery. He is an epitome of beauty. His long auburn hair is drawn into a two foot long braid. His half smiles and gray eyes are beguiling and draw you in.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He now mingles about in high society.
Motivation: He is greedy.
Flaws: Emotional, Disease. Bonds: Attractive, Family, Rich. Occupation: Soapmaker
Voice: Creaky witch voice
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 9 (-1) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +6
Possessions: 2000 cp. A miniature golden chest with tiny emeralds lining the top (140 gp). Gold and topaz bottle stopper cork (300 gp).
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Their contribution stands as a beacon of hope for all adventurers!