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NPC Generator

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Advanced [show]


Cory Shelly, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has styled his silver hair well, parting it to the right. His green eyes are slightly larger than normal.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. As long as the job gets done he does not care how it got done.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From his teen years he was always beautiful and desirable, so people have always doted on him. He's since become an addict/alcoholic.

Motivation: Wants to open a new tavern; and to get a good night's sleep

Ideals: Professionalism, Gifted. Flaws: Insomniac. Bonds: Attractive. Occupation: Bowyer

Voice: Sore throat, cough

Attributes [hide]

Cory Shelly, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)12 (+1) 14 (+2)16 (+3)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 900 sp.


Social Check DCs


Tim Pickering, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears many layers of old clothing at all times. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Further he is a bit of a stoner and is frequently out of it.

History: He was born several months after his mother was called into army service. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He got away from his former life and has fallen to alcoholism.

Motivation: He's repulsed by the PC.

Ideals: Impeccable. Flaws: Ugly, Antagonistic, Addict. Bonds: Poor, Military. Occupation: Sage

Voice: Speaks with a cold

Attributes [hide]

Tim Pickering, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)11 (+0) 11 (+0)9 (-1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp. 4 Smokesticks.


Social Check DCs


Diggory Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, and carries ceremonial daggers. He has done his best to style his golden hair to look like a famous performer. His amber eyes are passionate and lively.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the north to a Glassblower, Diggory learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He now owns his own business.

Motivation: He desires power and/or immortality; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Job. Occupation: Glassblower

Voice: Whispers

Attributes [hide]

Diggory Beitz, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 12 (+1)13 (+1)
Skills Athletics +3, Investigation +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 20000 cp.


Social Check DCs


Diggory Melancon, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His tied-back hair is golden. He is very pretty but has cold, dead eyes.

Personality: He has always had a great fascination with Human culture. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He served in the navy to pay for his family's outstanding loans. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. In the meantime he has taken over work as a Detective and occasionally as a mercenary.

Motivation: To prove his worth to the world; and a strong sense of loyalty to human people

Flaws: Racist, Impulsive. Bonds: Attractive, Military. Occupation: Detective

Voice: Prounounces S like Z

Attributes [hide]

Diggory Melancon, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)12 (+1) 8 (-1)14 (+2)
Skills Animal Handling +1, Religion +3
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 300 gp.


Social Check DCs


Rolf Southey, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He tends to wear a large green jacket. His blonde hair has been sun bleached extensively. His eyes are amber.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Rolf was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To be a Mortician again; and regain custody of his son

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Family, Job. Occupation: Ruler

Voice: Nasally tone

Attributes [hide]

Rolf Southey, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 9 (-1)16 (+3) 16 (+3)10 (+0)
Skills Animal Handling +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Undercommon, Gnoll, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs

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