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NPC Generator

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Godfrey Hastings, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He has a large blue mantle and cape that has been intricately interwoven into his grey robe. His hair is cut close to his head. He wears large thick round spectacles.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Godfrey was born with his mother's beautiful face. His childhood dream was to be a Weaver, but he was a colossal failure. He tends to his Seamstress job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Extrovert. Flaws: Mundane. Bonds: Immigrant, Attractive, Job. Occupation: Seamstress

Voice: Puts emphasis on the wrong words

Attributes [hide]

Godfrey Hastings, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)11 (+0) 10 (+0)16 (+3)
Skills Nature +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2100 sp.


Social Check DCs


Gunter Marlowe, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears rags and sports a simple walking cane. His white hair is unkempt and raggedy. This green eyed westerner is not easily forgotten.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised in a island tribe. There was a wharf not far from home where he often wandered off to fish. He has dedicated himself to building a better kind of golem.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Ugly, Forgetful. Bonds: Poor, Enemies, Nature, Adventurer. Occupation: Navigator

Voice: Whispers

Attributes [hide]

Gunter Marlowe, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 7 (-2)15 (+2) 15 (+2)9 (-1)
Skills Performance +1, Religion +4
Senses Passive Perception 12
Languages Common, Ignan, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Trym Altham, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is typically in his Dilettante uniform. His chestnut hair is drawn into a tight pony tail with a cross scrunchie. He wears an eyepatch.

Personality: His tongue was cut out and he uses sign language. Animals are drawn to him, and he is able to talk to them.

History: Born in the east to a Dilettante, Trym learned a great deal about his mother's area of expertise. His psionic abilities were realized during a raid on his village. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: Wants to open a new tavern; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Job, Adventurer. Occupation: Dilettante

Voice: Stutters

Attributes [hide]

Trym Altham, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)14 (+2) 13 (+1)11 (+0)
Skills Athletics +4, Performance +2
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Charles Langley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears pastel leather gloves, a pastel jacket, and tight pants. He has a very tight haircut. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born the only child of a wealthy merchant. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.

Motivation: Doesn't want to be a Bather and was forced into it by his family; and to protect his home

Ideals: Joker, Entrepeneur. Flaws: Forgetful. Bonds: Attractive. Occupation: Bather

Voice: Speaks with back of mouth

Attributes [hide]

Charles Langley, Male Human Fighter 4
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)12 (+1) 12 (+1)9 (-1)
Skills Athletics +2, Intimidation +1
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Odo Kent, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears dull white sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. His hair is greying and his face has many wrinkles. His green eyes lackadaisically let the world flow into them.

Personality: He is happy with his job as a Weaver. He turns his eye from what people do, preferring to live and let live. He plays an instrument quite well.

History: He was raised in a white middle class family as the only child. A freak accident while working with his Bookbinder mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He seems to be bored by most things; and he is content

Ideals: Artistic. Flaws: Ugly, Mundane, Disease. Bonds: Job. Occupation: Weaver

Voice: Whispers

Attributes [hide]

Odo Kent, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)12 (+1) 17 (+3)15 (+2)
Skills Insight +5, Stealth +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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