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NPC Generator

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Advanced [show]


Trym Barlow, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in a clean black cloak covering his clean studded leather. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His brown hair is thinning but still full. He is very pretty but has cold, dead eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a criminal king-pin and mafia family From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Antagonistic, Fearful. Bonds: Rich, Attractive, Criminal record. Occupation: Sage

Voice: Eastern European accent

Attributes [hide]

Trym Barlow, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)11 (+0) 17 (+3)16 (+3)
Skills Perception +5, Stealth +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Thomas Kenley, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His face is scarred and worn.

Personality: He is business-like. He takes instructions and follows them to the letter. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and he's attracted to the pc

Ideals: Professionalism. Flaws: Ugly. Bonds: Has a crush, Adventurer, Rich, Religious. Occupation: Dyer

Voice: Dark and ominous

Attributes [hide]

Thomas Kenley, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 6 (-2)10 (+0) 12 (+1)11 (+0)
Skills Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Hunter Ryley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a faded coat and loose pants complete with deerstalker hat. His black hair is heavily combed to the right. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is a Junk Dealer first and foremost. He believes firmly that knowledge should be universal. Energy wise he seems alert and responsive.

History: Hunter was raised in a hard working conservative environment. His childhood dream was to be a Stableman, but he was a colossal failure. He ran away from his former home and has been making his living as a Junk Dealer for the past few years.

Motivation: He is unsatisfied with his job.

Ideals: Professionalism. Bonds: Attractive, Job, Religious. Occupation: Junk Dealer

Voice: Speaks with back of mouth

Attributes [hide]

Hunter Ryley, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)17 (+3) 15 (+2)15 (+2)
Skills History +5, Performance +4
Senses Passive Perception 12
Languages Common, Goblin, Ignan, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Arnold Melancon, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and carries kukris. He sports a flattop hair cut. He has a tattooed face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spy. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his absent mother; and his relatives are trying to arrange a marriage

Ideals: Fighting. Flaws: Greedy, Fearful. Bonds: Rich, Job, Family. Occupation: Spy

Voice: Draws out vowels

Attributes [hide]

Arnold Melancon, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)18 (+4) 13 (+1)8 (-1)
Skills Nature +6, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Terran, Ignan, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1300 sp. Bloodstone (20 gp). Malachite (8 gp).


Social Check DCs


Hugh Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is well dressed, but even with his fine clothing he looks run-down. His hair is white and curly. He has gleaming, smiling brown eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised in a desert tribe. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Someone believes him a fraud; and he's looking for his big break

Ideals: Artistic. Flaws: Antagonistic. Bonds: Nature, Adventurer, Enemies. Occupation: Locksmith

Voice: Sighs a lot, exhausted

Attributes [hide]

Hugh Marleigh, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 14 (+2)9 (-1) 10 (+0)10 (+0)
Skills Acrobatics +5, Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +1

Possessions: 300 gp.


Social Check DCs

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