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NPC Generator

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Advanced [show]


Arnold Thackeray, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has relatively light skin and is very physically imposing due to his abundance of muscles. His white hair is matted, messy, and big. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Aggressive, abrasive, and angry, Arnold embodies much of what other species detest in the Humans. Animals are drawn to him, and he is able to talk to them.

History: He was born into a rich family. In his 17th year, his parents were killed by a orcs raid, leaving Arnold alone in the world. After a stint in an orphanage, he was adopted. After a long history of fighting, Arnold and his spouse have recently divorced.

Motivation: He is greedy; and someone believes him a fraud

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Enemies. Occupation: Priest

Voice: pre-pubescent

Attributes [hide]

Arnold Thackeray, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)16 (+3) 14 (+2)12 (+1)
Skills Insight +4, Stealth +4
Senses Passive Perception 12
Languages Common, Undercommon, Infernal, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 7000 cp.


Social Check DCs


Gomory Wheatley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is generally well dressed albeit a few years behind the times. His black hair, when down, is lengthy. His gray eyes peer out from beneath his feathered brown hat.

Personality: Gomory is depressed about a lot of things. He tends to be a nihilist. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: The child of western immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He left for the west, certain he would find work there.

Motivation: Wants to work out more often; and he feels kind of lost in life

Ideals: Athletic. Flaws: Depressed, Forgetful. Bonds: Attractive, Immigrant. Occupation: Spy

Voice: Spanish accent

Attributes [hide]

Gomory Wheatley, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)13 (+1) 19 (+4)10 (+0)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 13000 sp. 1 Minor magic item.


Social Check DCs


Lewis Garrick, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He is dressed in a clean brown cloak covering his clean studded leather. His golden hair is thinning but still full. His green unseeing eyes seem to look past you.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Like his mother and his brother before him, after school he went straight into learning to become a Performer. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is unsatisfied with his job; and further expansion of business

Flaws: Disease, Racist, Antagonistic. Bonds: Guardian, Job. Occupation: Performer

Voice: Speaks like tongue is numb

Attributes [hide]

Lewis Garrick, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)9 (-1) 16 (+3)6 (-2)
Skills Medicine +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 1 Smokesticks. 2 Thunderstones.


Social Check DCs


Rolf Dudley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears bulky brown painted plate armor. He has a very tight haircut. He has hazel eyes and a brown hat with a grey feather.

Personality: While he acts the brute, he is far gentler than he would appear. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He got into the Guard business at a young age. Rolf was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Guard. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Many giants want him driven away; and meet up once more with his childhood friend

Ideals: Fighting. Bonds: Job, Immigrant, Adventurer, Enemies. Occupation: Guard

Voice: Breathy voice

Attributes [hide]

Rolf Dudley, Male Human Fighter 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)10 (+0) 12 (+1)8 (-1)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3

Possessions: 400 gp. Azurite (10 gp). 1 Minor magic item.


Social Check DCs


Don Kent, Male Human [Permalink]

Personal [hide]

Description: He wears a black tunic with grey highlights, and long red pants that bunch up around his shoes. He has a slight overbite and is overall scrawny. His hair is auburn and curly. His eyes are green and beady.

Personality: Aggressive, abrasive, and angry, Don embodies much of what other species detest in the Humans. He also has developed a complete distrust of the Healer profession.

History: Don lived on a farm with his father, near the main road leading to a nearby town. His arcane abilities were realized during a raid on his village. He has been saving his money to try and buy his sister's freedom.

Motivation: To reunite with his absent father; and to share knowledge with the world

Ideals: Gifted, Logical. Flaws: Ugly, Antagonistic. Bonds: Job, Family. Occupation: Junk Dealer

Voice: Dutch accent

Attributes [hide]

Don Kent, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 15 (+2)16 (+3) 14 (+2)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Infernal, Dwarven, Druidic
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 1100 sp. Deep blue spinel (700 gp). Hematite (10 gp).


Social Check DCs

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