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NPC Generator

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Advanced [show]


Randal Morton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tight fitting clothing which further accentuates his frame. His white hair is still thick. His eyes are green and catlike.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to loving parents in a slum to the south. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Joker, Optimist. Bonds: Attractive, Poor, Criminal record, Family. Occupation: Interpreter

Voice: growls and snarls, animalistic

Attributes [hide]

Randal Morton, Male Human Fighter 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)17 (+3) 13 (+1)8 (-1)
Skills Animal Handling +4
Senses Passive Perception 11
Languages Common, Undercommon, Terran, Celestial
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Heward Sherwood, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His hair is white and curly. He wears an eyepatch.

Personality: He has always had a great fascination with Human culture. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: The child of a Weaver, who enjoyed hunting, Heward was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture

Flaws: Ugly, Racist. Bonds: Criminal record, Nature, Slave. Occupation: Dilettante

Voice: Ums and uhs a lot

Attributes [hide]

Heward Sherwood, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)13 (+1) 12 (+1)14 (+2)
Skills Acrobatics +4, Nature +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Trey Denholm, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a green feathered hat and green clothes. His white hair has been sun bleached extensively. His eyes are amber and he is always smoking a pipe.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born blind and as such lacked many opportunities for work. He was taken as a slave by a traveling circus and forced to perform He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To reunite with his old friends; and regain custody of his son

Flaws: Ugly, Shy, Disease. Bonds: Family, Slave, Adventurer. Occupation: Apothecary

Voice: Hissing voice

Attributes [hide]

Trey Denholm, Male Human Fighter 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 14 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)13 (+1) 11 (+0)18 (+4)
Skills Arcana +3, Persuasion +6
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 9000 cp.


Social Check DCs


Trym Moreno, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a black vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his black boots flare out at the collars and is in decent physical shape. His red hair is long and unkept. This amber eyed northerner is not easily forgotten.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: The child of northern immigrants he idolized his mother. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Farmer and was forced into it by his family.

Ideals: Persistence. Flaws: Ugly. Bonds: Family, Immigrant, Military. Occupation: Farmer

Voice: Stutters

Attributes [hide]

Trym Moreno, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 7 (-2)14 (+2) 12 (+1)13 (+1)
Skills Performance +3, Stealth +4
Senses Passive Perception 11
Languages Common, Sylvan, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Everard Altham, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses in collared shirts and wears a proper scarf over his head. He wears a broad hat to cover his moderate length brown hair. His half smiles and gray eyes are beguiling and draw you in.

Personality: This man loves dancing and to teach people dancing more than just about anything. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born the only child of a wealthy merchant. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has never given up on his dancing dream.

Motivation: Wants to have a good time and be beloved.

Ideals: Artistic, Optimist, Entrepeneur. Bonds: Attractive, Criminal record. Occupation: Map Maker

Voice: Old Prospector

Attributes [hide]

Everard Altham, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)17 (+3) 9 (-1)14 (+2)
Skills Intimidation +4, Medicine +1
Senses Passive Perception 9
Languages Common, Infernal, Orc, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 200 gp. 3 Holy water. 2 Smokesticks.


Social Check DCs

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