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NPC Generator

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Advanced [show]


Tim Dudley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tan shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His silver hair is styled in orderly dreadlocks. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. As long as the job gets done he does not care how it got done.

History: Born in the west to a Hunter, Tim learned a great deal about his father's area of expertise. In his 10th year, his parents were killed by a goblins raid, leaving Tim alone in the world. After a stint in an orphanage, he was adopted. He's also a talented Herbalist, but doesn't like to broadcast it.

Motivation: To be a Herbalist again; and he'd like to take his coworkers down a peg

Ideals: Athletic, Professionalism. Bonds: Nature, Job, Enemies. Occupation: Hunter

Voice: Uses lots of figures of speech

Attributes [hide]

Tim Dudley, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)14 (+2) 10 (+0)18 (+4)
Skills Deception +6, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Undercommon, Terran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Odo Coombs, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has a moderate pudge and is not very fit. His hair is always cut to a buzz. He has amber eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has never given up on his music dream.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Philantrophist, Gifted, Artistic. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Banker

Voice: Voice breaks

Attributes [hide]

Odo Coombs, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 6 (-2)11 (+0) 11 (+0)10 (+0)
Skills Deception +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Iolite (70 gp). Golden yellow topaz (200 gp). Golden yellow topaz (200 gp).


Social Check DCs


Diggory Westbrook, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a yellow and white robe with the hood down. His auburn hair is thinning but still full. He tend to wears goggles to shield his eyes.

Personality: Aggressive, abrasive, and angry, Diggory embodies much of what other species detest in the Humans. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born in a small forest village. Over the years he perfected his riding and shooting skills. By chance he met his sister recently and the two have been together since.

Motivation: Nothing but the best is good enough for him; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Nature, Family. Occupation: Spy

Voice: Gruff and masculine

Attributes [hide]

Diggory Westbrook, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)15 (+2) 17 (+3)14 (+2)
Skills Nature +4, Perception +5
Senses Passive Perception 15
Languages Common, Gnoll, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Solomon Churchill, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and wears a well pressed and immaculate suit (or dress). His left leg appears badly burned and disfigured. His chestnut hair is kept up in a ponytail inside a feathered hat. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He snorts whenever he laughs or is feeling confident. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Fletcher job now, and dutifully fulfills any obligations he has.

Motivation: He is compelled to act according to his religious beliefs; and he'd like to take his coworkers down a peg

Flaws: Forgetful, Ugly. Bonds: Job, Religious. Occupation: Fletcher

Voice: High pitched and raspy

Attributes [hide]

Solomon Churchill, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)11 (+0) 15 (+2)15 (+2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Charles Allerton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He wears a green vest and prefers yellow and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair is heavily combed to the left. This blue eyed westerner is not easily forgotten.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He uses divination through singing.

History: He was born to loving parents in a slum to the west. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was granted druidic powers by his dying brother.

Motivation: Wants to have a good time and be beloved; and revenge

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Cartwright

Voice: Relaxed voice

Attributes [hide]

Charles Allerton, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)15 (+2) 11 (+0)13 (+1)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 10
Languages Common, Abyssal, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 9000 cp. Red-brown spinel (60 gp). 1 Minor magic item.


Social Check DCs

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