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Advanced [show]


Trym Byron, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'11" and wears a well pressed and immaculate suit (or dress). His right leg appears badly burned and disfigured. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Trym speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Further he is a bit of a stoner and is frequently out of it.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Actor arts, while his mother instructed him in etiquette, music and courtly manner. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered giants who tried to eat his hand. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he has money and likes to spend it

Ideals: Impeccable. Flaws: Addict. Bonds: Rich, Enemies. Occupation: Actor

Voice: Jamaican accent

Attributes [hide]

Trym Byron, Male Human Fighter 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)9 (-1) 15 (+2)15 (+2)
Skills Acrobatics +1, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp).


Social Check DCs


Geoffrey Asheton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a robe, a symbol of death around his neck, and a sai on his belt. His brown hair is greasy and uncared for. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Around other people he will do his best to conceal his emotions and appear jolly.

History: Gifted from a young age, Geoffrey studied abroad. His first spouse was a Layabout, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was granted necromantic powers by his dying sister.

Motivation: To reunite with his absent mother.

Ideals: Fighting, Gifted. Flaws: Ugly, Shy. Bonds: Family. Occupation: Mortician

Voice: Speaks with a cold

Attributes [hide]

Geoffrey Asheton, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 12 (+1)8 (-1) 15 (+2)14 (+2)
Skills Intimidation +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 sp.


Social Check DCs


Thomas Bing, Male Human [Permalink]

Personal [hide]

Description: He typically wears black cloth garments or leather armor. He has a moderate pudge and is not very fit. He has red hair. He has a dull look in his amber eyes.

Personality: Eccentric and domineering, Thomas will drive conversation. He is frequently practicing swordplay.

History: He was born on a small isolated farm. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Beggar work with an outfit from a few towns over. Beggar work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Beggar like his mother before him.

Motivation: Regain custody of his daughter; and sabotage a competitor

Ideals: Extrovert. Bonds: Military, Nature, Job, Family. Occupation: Beggar

Voice: Deep voice with rolling R's

Attributes [hide]

Thomas Bing, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)13 (+1) 11 (+0)12 (+1)
Skills Medicine +2, Performance +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Large well-done wool tapestry (500 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp).


Social Check DCs


Kyle Eastoft, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a black armored body suit, with a simple brown line shooting up and back down. His white hair is slicked back into a classic pompadour. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is extraordinarily eccentric. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Kyle was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Kyle's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Ugly, Insane, Antagonistic. Bonds: Mentor. Occupation: Bricklayer

Voice: Spits words with contempt

Attributes [hide]

Kyle Eastoft, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)13 (+1) 11 (+0)12 (+1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Robert Clapham, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he typically wears black cloth garments or leather armor. He is bald on top and has large chestnut tufts of hair around his ears. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: When he was but 6 years old his parents immigrated from the south. There was a wharf not far from home where he often wandered off to fish. He ran away from his former home and has been making his living as a Sailor for the past few years.

Motivation: Marry his brother to traveling adventurers.

Flaws: Ugly. Bonds: Job, Family, Immigrant, Nature. Occupation: Sailor

Voice: Forgets to breathe while speaking

Attributes [hide]

Robert Clapham, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)5 (-3) 14 (+2)11 (+0) 14 (+2)16 (+3)
Skills Deception +5, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3

Possessions: 100 gp. 1 Masterwork Musical instrument.


Social Check DCs

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