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Advanced [show]


Gilbert Marston, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He likes to wear darkened spectacles and heavy clothing, no matter the weather, and his gloved hand is found clutching a falchion. His deerstalker hat is riddled with cuts and holes. His otherwise smooth face is marked with small tiny scars.

Personality: His tongue was cut out and he uses sign language. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He was born blind and as such lacked many opportunities for work. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Artistic. Flaws: Ugly, Disease, PTSD. Bonds: Family. Occupation: Slave Trader

Voice: Soothing and warm

Attributes [hide]

Gilbert Marston, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 16 (+3)10 (+0) 14 (+2)8 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 1200 sp.


Social Check DCs


Odo Hale, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears dull green sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case. His black hair is unkempt and raggedy. His eyes are green and beady.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He invites people to come help in his community garden.

History: Born in the west his family was never financially stable. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record. Occupation: Cartwright

Voice: Soothing and warm

Attributes [hide]

Odo Hale, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)16 (+3) 14 (+2)13 (+1)
Skills Arcana +5, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Gilbert Axton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is typically in his Glassblower uniform. He wears his silver hair down. His blue eyes are passionate and lively.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to loving parents in a slum to the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Professionalism. Bonds: Job, Adventurer, Poor, Immigrant. Occupation: Glassblower

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gilbert Axton, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)8 (-1) 12 (+1)14 (+2)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. Deep green spinel (60 gp). Freshwater pearl (13 gp). Moss agate (13 gp).


Social Check DCs


Reynard Cornish, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his halberd. His left hand appears badly burned and disfigured. His long white hair is drawn into a two foot long braid. His fierce amber eyes like to dwell on things.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.

Motivation: A rival would like him out of the picture.

Ideals: Philantrophist. Bonds: Attractive, Mentor. Occupation: Scribe

Voice: Excited and jittery

Attributes [hide]

Reynard Cornish, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 11 (+0)10 (+0) 14 (+2)15 (+2)
Skills Arcana +2, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 14000 cp.


Social Check DCs


Jocelyn Harper, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep yellow leather and dull black iron scale mail, and carries shortbows. He has a very tight haircut. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He snorts whenever he laughs or is feeling confident. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Jocelyn is combative with any and all who dare try his patience in the slightest.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better trade route.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Religious, Adventurer. Occupation: Fisher

Voice: Eastern European accent

Attributes [hide]

Jocelyn Harper, Male Human Fighter 4
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)13 (+1) 6 (-2)14 (+2)
Skills Intimidation +4, Stealth +1
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 200 gp. Tiger eye turquoise (11 gp). Rhodochrosite (11 gp). Amber (90 gp). 1 Minor magic item.


Social Check DCs

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