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NPC Generator

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Advanced [show]


Rolf Oakes, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a yellow coat over a violet low-cut shirt, and a feathered hat upon his head. His brown hair is kept up in a ponytail inside a feathered hat. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Rolf hails from a village terrorized by drow. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting drow, the young Rolf began to lead the lost caravan. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and marry his sister to traveling adventurers

Ideals: Entrepeneur, Logical. Flaws: Insane. Bonds: Family, Enemies. Occupation: Sailor

Voice: Slurs words

Attributes [hide]

Rolf Oakes, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)10 (+0) 15 (+2)13 (+1)
Skills History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Geoffrey Benson, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears tight fitting clothing which further accentuates his frame. His blonde hair is heavily combed to the left. He wears crescent spectacles with a black brim.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He loathes his own lifestyle; and he seems to be bored by most things

Ideals: Logical. Flaws: Shy, Mundane, Depressed. Bonds: Attractive, Poor. Occupation: Shoemaker

Voice: Draws out vowels

Attributes [hide]

Geoffrey Benson, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)9 (-1) 12 (+1)13 (+1)
Skills Acrobatics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 500 sp. Coral (160 gp). Red spinel (160 gp).


Social Check DCs


Thomas Woods, Male Human [Permalink]

Personal [hide]

Description: He sports green clothing, slightly heavier than average wear. His hair is greying and his face has many wrinkles. This amber eyed northerner is not easily forgotten.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Sold as a small child to a necromancer, Thomas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A freak accident while working with his Brewer mother left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's in love; and wants his loneliness to end

Ideals: Joker. Flaws: Antagonistic, Disease. Bonds: Mentor, Has a crush. Occupation: Bounty Hunter

Voice: Scottish accent

Attributes [hide]

Thomas Woods, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)12 (+1) 11 (+0)12 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 12000 cp.


Social Check DCs


Conrad Clinton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greatsword, but if one is not available he will default to his shortbow. His red hair is smooth and relatively long. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Further he is a bit of a stoner and is frequently out of it.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Masseuse father left him crippled. He got away from his former life and has fallen to alcoholism.

Motivation: To get a good night's sleep; and wants to open a new tavern

Flaws: Ugly, Disease, Addict, Insomniac. Occupation: Bather

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Conrad Clinton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)9 (-1) 16 (+3)14 (+2)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Dustin Quinton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is red and curly. His eyes are brown.

Personality: His tongue was cut out and he uses sign language. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in the east to a Slave Trader, Dustin learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Slave Trader work with an outfit from a few towns over. Slave Trader work suited him well, and with each successful project, he earned more gold and more respect from his peers. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Wants to open a new tavern.

Ideals: Impeccable. Flaws: Disease. Bonds: Job, Guardian. Occupation: Slave Trader

Voice: Posh accent

Attributes [hide]

Dustin Quinton, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)15 (+2) 7 (-2)7 (-2)
Skills Insight +0, Medicine +0
Senses Passive Perception 8
Languages Common, Celestial, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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