Shane Palomarez, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His whole body is exceptionally muscular. He is bald on top and has large brown tufts of hair around his ears. His eyes are brown and he is always smoking a pipe.
Personality: He snorts whenever he laughs or is feeling confident. He is used to getting what he wants. In part because he is a meticulous planner.
History: Shane lived on a farm with his mother, near the main road leading to a nearby town. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has since lost track of the people in his past.
Motivation: To reunite with his absent mother; and an old rival family wants him found
Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Immigrant, Family. Occupation: Ruler
Voice: Slow speaker
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 4000 cp. Violet garnet (800 gp). Deep green spinel (140 gp). Silver pearl (140 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Don Dayton, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'2". He dresses well, typically a more casual-formal manner. His silver hair is thinning but still full. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born in a small village he learned the ways of the warrior from his mother. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and an old rival family wants him found
Ideals: Passionate, Entrepeneur, Fighting. Flaws: Addict. Bonds: Attractive. Occupation: Hunter
Voice: Spanish accent
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 9 (-1) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 400 gp.
Chad Vance, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he prefers to wear brown clothing when he does not wear armor. His chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. His brown unseeing eyes seem to look past you.
Personality: He is almost excessively polite to everyone, even when angry. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: He was born to loving parents in a slum to the west. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Chad grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Chad. He has recently gotten a pet goose that steals things from people.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and seeks redemption
Flaws: Disease, Shy. Bonds: Attractive, Enemies, Poor, Criminal record. Occupation: Sculptor
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
Possessions: 3100 sp. Freshwater pearl (4 gp).
Adam Browning, Male Human [Permalink]
Personal [hide]
Description: 5'3" and lanky with angular features, he is an attractive figure. He dresses well, wearing white shirts, loose pants, and blazers most of the time. His white hair is drawn into a tight pony tail with a dagger scrunchie. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was raised in a island tribe. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark
Flaws: Addict, Emotional. Bonds: Attractive, Adventurer, Nature. Occupation: Armorer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 11 (+0) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Gerald Cornish, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His black hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes have a joyful gleam in them most of the time.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was raised in a island tribe. There was a wharf not far from home where he often wandered off to fish. He became a Shepherd soon after.
Motivation: Wants to open a new tavern.
Ideals: Entrepeneur, Extrovert. Flaws: Sensitive. Bonds: Nature, Job. Occupation: Shepherd
Voice: Boston accent
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Celestial, Aquan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 400 gp.
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