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Advanced [show]


Jocelyn Dryden, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a grey shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them, marred by beers. He has a long auburn beard with little hanging trinkets. His thin eyebrows rest above his beady hazel eyes.

Personality: He snorts whenever he laughs or is feeling confident. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 18th year, his parents were killed by a orcs raid, leaving Jocelyn alone in the world. After a stint in an orphanage, he was adopted. He is untrained/undisciplined, which makes him dangerous.

Motivation: Seeks redemption; and he wants revenge against orcs

Flaws: Ugly, Insane. Bonds: Enemies, Rich, Criminal record. Occupation: Doctor

Voice: Boston accent

Attributes [hide]

Jocelyn Dryden, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)15 (+2) 18 (+4)14 (+2)
Skills Animal Handling +6, Arcana +4
Senses Passive Perception 14
Languages Common, Sylvan, Halfling
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Ernest Wordsworth, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in an above average manner. His hair is always cut to a buzz. His eyes are brown and catlike.

Personality: He is very quiet and rarely speaks above a whisper. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carter arts, while his mother instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Immigrant, Rich. Occupation: Carter

Voice: Jittery and nervous

Attributes [hide]

Ernest Wordsworth, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)15 (+2) 16 (+3)14 (+2)
Skills Animal Handling +5, Deception +4
Senses Passive Perception 13
Languages Common, Terran, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Lapis lazuli (4 gp). Brown-green garnet (130 gp). 1 Magnifying glass. 1 Disguise kit. 1 Masterwork manacles.


Social Check DCs


Hunter Harlan, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His black hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.

Personality: He is overprotective of those who hire his services. He is a ruthless business man, a trait he acquired from his mother.

History: Born to a pair of adventurers, Hunter grew up listening to his mother's many stories. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To clean up the streets; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Flaws: Insane. Bonds: Guardian, Adventurer. Occupation: Apothecary

Voice: Scandinavian accent

Attributes [hide]

Hunter Harlan, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)8 (-1) 16 (+3)16 (+3)
Skills Acrobatics +2, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5

Possessions: 15000 cp. 2 Thunderstones.


Social Check DCs


Thomas Dumph, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his white hair in a pixie cut. His half smiles and gray eyes are beguiling and draw you in.

Personality: Abrasive and pushy, he has a hard time making friends. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Thomas was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Seamstress hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is terrified, and will act out of fear.

Flaws: Antagonistic, Fearful. Bonds: Poor, Attractive. Occupation: Seamstress

Voice: Breathy voice

Attributes [hide]

Thomas Dumph, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)11 (+0) 15 (+2)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2800 sp. Star rose quartz (30 gp). Onyx (30 gp). Moonstone (30 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gerald Compton, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His skin is fair and his fingers are delicate and long. He has moderate length golden hair. He wears crescent spectacles with a black brim.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was always a brilliant, if unscrupulous mind. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He used his abilities to travel the world and help people.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Philantrophist, Professionalism, Logical. Flaws: Antagonistic, Insane. Occupation: Soapmaker

Voice: pre-pubescent

Attributes [hide]

Gerald Compton, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)14 (+2) 10 (+0)17 (+3)
Skills Intimidation +5, Nature +4
Senses Passive Perception 10
Languages Common, Infernal, Giant
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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