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NPC Generator

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Advanced [show]


Gunter Kent, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He wears tattered old clothes. His silver hair is cut short. His fierce blue eyes like to dwell on things.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a very good compulsive liar and kleptomaniac.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His arcane abilities were realized during a raid on his village. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Criminal record. Occupation: Healer

Voice: Raspy

Attributes [hide]

Gunter Kent, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)10 (+0) 13 (+1)12 (+1)
Skills Athletics +4, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Lance Mori, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with violet colored cloaks and clothing. His tied-back hair is black. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a pair of adventurers, Lance grew up listening to his father's many stories. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He used his abilities to travel the world and help people.

Motivation: Nothing but the best is good enough for him; and he's looking for his big break

Ideals: Philantrophist, Impeccable. Flaws: Antagonistic, Fearful. Bonds: Adventurer. Occupation: Map Maker

Voice: Uses lots of figures of speech

Attributes [hide]

Lance Mori, Male Human Fighter 4
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)13 (+1) 11 (+0)18 (+4)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Theodoric Tindall, Male Human [Permalink]

Personal [hide]

Description: He wears a white vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his white boots flare out at the collars, and carries glaives. His hair is silver and very short. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He works hard and plays hard.

History: He was born blind and as such lacked many opportunities for work. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theodoric fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Athletic. Flaws: Antagonistic, Hedonist, Disease. Occupation: Slave Trader

Voice: Draws out vowels

Attributes [hide]

Theodoric Tindall, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)11 (+0) 14 (+2)12 (+1)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 30 pp.


Social Check DCs


Randal Hailey, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a long silver beard with little hanging trinkets. His eyes are hazel and he is always smoking a pipe.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He always tries to repair and not replace. It was this mentality that drove him into the Bather business.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He dropped out of school before completing his studies. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: To share knowledge with the world.

Ideals: Persistence, Logical. Flaws: Disease. Bonds: Attractive. Occupation: Bather

Voice: Squeaky

Attributes [hide]

Randal Hailey, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)15 (+2) 11 (+0)14 (+2)
Skills Arcana +4, Nature +4
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. Azurite (15 gp). Blue quartz (15 gp). Deep blue spinel (400 gp).


Social Check DCs


Cory Browning, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and wears a lot of dark rich colors, with gold accents. His right hand appears badly burned and disfigured. He wears his black hair down. This amber eyed northerner is not easily forgotten.

Personality: He is business-like. He takes instructions and follows them to the letter. He misses his home and complains about the freezing weather, even in summer.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Brewer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Brewer responsibilities is difficult; and wants to open a new tavern

Ideals: Professionalism. Bonds: Attractive, Immigrant, Poor. Occupation: Brewer

Voice: Dutch accent

Attributes [hide]

Cory Browning, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 13 (+1)9 (-1) 17 (+3)13 (+1)
Skills Deception +3, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 100 gp.


Social Check DCs

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