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NPC Generator

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Advanced [show]


Manfred Kent, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His white hair is heavily combed to the right. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a pair of adventurers, Manfred grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better village for his children.

Motivation: He's repulsed by the PC; and he wants to meet his childhood hero

Flaws: Ugly, Shy, Antagonistic. Bonds: Mentor, Adventurer. Occupation: Soapmaker

Voice: Middle-eastern accent

Attributes [hide]

Manfred Kent, Male Human Fighter 4
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)11 (+0) 18 (+4)10 (+0)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 18000 sp. Coral (90 gp). Peridot (80 gp). Jet (90 gp).


Social Check DCs


Tim Brownrigg, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'3" and is typically in his Gardener uniform. His golden hair is kept up in a ponytail inside a small hat. He is baby faced.

Personality: Aggressive, abrasive, and angry, Tim embodies much of what other species detest in the Humans. He invites people to come help in his community garden.

History: Born in the north to a Gardener, Tim learned a great deal about his mother's area of expertise. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He is untrained/undisciplined, which makes him dangerous.

Motivation: Expand his business; and sabotage a competitor

Ideals: Philantrophist. Flaws: Antagonistic, Insane. Bonds: Job, Debt. Occupation: Gardener

Voice: Speaks with a cold

Attributes [hide]

Tim Brownrigg, Male Human Fighter 4
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)13 (+1) 12 (+1)12 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp. Black pearl (700 gp). Fiery yellow corundum (900 gp). Star rose quartz (60 gp). 1 Minor magic item.


Social Check DCs


Alexandre Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears a black costume with the symbols of strength on his torso. He has shaved his head bald. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born a particularly ugly child, much to the horror of his parents. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Alexandre's homeland. Alexandre decided to take the middle way and become a bodyguard. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alexandre fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world; and he is unsatisfied with his job

Ideals: Logical, Fighting. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Server

Voice: Pronounces difficult words wrong

Attributes [hide]

Alexandre Mitchell, Male Human Fighter 4
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)13 (+1) 8 (-1)12 (+1)
Skills Arcana +3, Stealth +2
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Minor magic item.


Social Check DCs


Dustin Gladstone, Male Human [Permalink]

Personal [hide]

Description: A 6'2" eastern man, he is wearing a perfectly clean shirt and pair of pants. He wears his brown hair down. He wears a mask on his face.

Personality: While he acts the brute, he is far gentler than he would appear. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Fighting, Entrepeneur, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Mortician

Voice: Speaks with squeezed throat

Attributes [hide]

Dustin Gladstone, Male Human Fighter 4
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)15 (+2) 15 (+2)16 (+3)
Skills Performance +5, Stealth +2
Senses Passive Perception 12
Languages Common, Infernal, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 14000 sp. Azurite (7 gp). Deep blue spinel (400 gp). Obsidian (7 gp). Azurite (7 gp).


Social Check DCs


Charles Acton, Male Human [Permalink]

Personal [hide]

Description: 5'5" and muscular, this southern man typically wears grey cloth garments or leather armor. He has done his best to style his silver hair to look like a famous performer. His eyes are likewise brown. His teeth are white and perfect.

Personality: He dislikes all the random violence that takes place in the south. He is a great chef.

History: Charles was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Doctor. He was granted arcane powers by his dying brother.

Motivation: Sabotage a competitor; and expand his business

Ideals: Athletic, Pacifist, Gifted. Bonds: Attractive, Job. Occupation: Doctor

Voice: High pitched, excited

Attributes [hide]

Charles Acton, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)14 (+2) 13 (+1)15 (+2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 3200 sp.


Social Check DCs

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