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NPC Generator

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Advanced [show]


Henry Dayton, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is portly but not overly obese. His red hair is drawn into a tight pony tail with a cross scrunchie. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He invites people to come help in his community garden.

History: From birth he was tutored by a cruel and relentless mentor. His druidic abilities were realized during a raid on his village. Days after completing his studies, news broke out that his hometown was attacked by illithids. Henry was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.

Ideals: Gifted, Philantrophist. Bonds: Attractive, Mentor, Enemies. Occupation: Laborer

Voice: Sensual and smooth

Attributes [hide]

Henry Dayton, Male Human Fighter 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)13 (+1) 17 (+3)11 (+0)
Skills Medicine +5, Performance +2
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. 1 Everburning torch. 1 Antitoxin. 2 Alchemist’s fire. 6 Acid flasks.


Social Check DCs


Balimaar Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a pastel armored body suit, with a simple grey line shooting up and back down. His black hair is cut short with large spiked bangs in the front. He tend to wears goggles to shield his eyes.

Personality: Confrontational and typically high on some drug or another. He is a big fan of imagination and believes people should spend more time reading and writing.

History: A powerful necromancer made him what he is. He has had some formal painting training, and achieved minor success. He got away from his former life and has fallen to alcoholism.

Motivation: To share knowledge with the world; and he has comitted a past crime that haunts him to this day

Ideals: Logical, Artistic. Flaws: Addict. Bonds: Mentor. Occupation: Guard

Voice: High pitched and raspy

Attributes [hide]

Balimaar Birkenhead, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)14 (+2) 14 (+2)8 (-1)
Skills Acrobatics +4, Deception +1
Senses Passive Perception 12
Languages Common, Aquan, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +1

Possessions: 3200 sp.


Social Check DCs


Hunter Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is wearing a long, blue cloak. His white hair is thinning but still full. His eyes are hazel and he is always smoking a pipe.

Personality: He exudes charisma. He is a tour de force of persuasion. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's repulsed by the PC; and money/treasure

Flaws: Disease, Antagonistic. Bonds: Attractive, Rich, Adventurer. Occupation: Unemployed

Voice: Slow speaker

Attributes [hide]

Hunter Marleigh, Male Human Fighter 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 6 (-2)15 (+2) 15 (+2)14 (+2)
Skills Animal Handling +5, Athletics +7
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +7

Possessions: Pink pearl (120 gp). Carnelian (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Middleton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a well pressed and immaculate suit (or dress). His hair is red and very short. His eyes are violet and catlike.

Personality: He is very quiet and rarely speaks above a whisper. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to a criminal king-pin and mafia family John abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Human compassion; and he has passion for adventuring and risk

Flaws: Shy, Fearful, Racist. Bonds: Criminal record, Adventurer. Occupation: Bowyer

Voice: Sore throat, cough

Attributes [hide]

John Middleton, Male Human Fighter 4
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)14 (+2) 9 (-1)13 (+1)
Skills History +4, Persuasion +3
Senses Passive Perception 9
Languages Common, Sylvan, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Balimaar Reid, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man typically wears white cloth garments or leather armor. His red hair and beard is wavy and long. He is baby faced.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: The child of a Body Guard, who enjoyed hunting, Balimaar was taken on many hunting expeditions. He dropped out of school before completing his studies. He now spends his time doing works of charity.

Motivation: To share knowledge with the world; and he has passion for adventuring and risk

Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Mayor

Voice: Russian accent

Attributes [hide]

Balimaar Reid, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)10 (+0) 12 (+1)15 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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