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NPC Generator

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Advanced [show]


Roger Shelby, Male Human [Permalink]

Personal [hide]

Description: This man wears a pastel vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his pastel boots flare out at the collars, and sports empty pouches on his belt. He has a long red beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. When he's not drinking or sleeping the drinks off, he's doing writing.

History: His parents moved while he was still in utero so he is the first generation to be born here. He helped his father out around the business and became quite the natural. He's also a talented Shipwright, but doesn't like to broadcast it.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Philantrophist, Artistic. Bonds: Immigrant, Job, Adventurer. Occupation: Barrister

Voice: Eastern European accent

Attributes [hide]

Roger Shelby, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)10 (+0) 13 (+1)15 (+2)
Skills Deception +4, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 10 pp.


Social Check DCs


Guy Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears light armors faded through time and improper care. He has wavy silver hair. He has blue eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the south to a Sellsword, Guy learned a great deal about his father's area of expertise. A gifted student he started as a Bookbinder, but he got bored and became a Sellsword. He has worked as a Sellsword like his father before him.

Motivation: Expand his business; and wants to work out more often

Ideals: Athletic, Logical. Bonds: Guardian, Job. Occupation: Sellsword

Voice: Speaks with squeezed throat

Attributes [hide]

Guy Kinsley, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)8 (-1) 9 (-1)15 (+2)
Skills Insight +1, Nature +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2100 sp. Carnelian (80 gp). 1 Good lock. 1 Masterwork Musical instrument.


Social Check DCs


Percival Asheton, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and typically wears blue cloth garments or leather armor. His skin is also unnaturally pale. He has shaved his head bald. His thin eyebrows rest above his beady brown eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Percival was born the youngest of three triplets. A gifted student he started as a Butcher, but he got bored and became a Barrister. He has achieved small success as a Barrister.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his son

Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Family, Job. Occupation: Barrister

Voice: Slow speaker

Attributes [hide]

Percival Asheton, Male Human Fighter 4
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)8 (-1) 11 (+0)11 (+0)
Skills Animal Handling +2, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Everard Hadlee, Male Human [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, he is an attractive figure. He wears a pastel tunic with brown highlights, and long blue pants that bunch up around his shoes. His red hair is cut jaggedly and amateurishly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is a Barrister first and foremost. He believes firmly that knowledge should be universal. Around other people he will do his best to conceal his emotions and appear jolly.

History: He served in the navy to pay for his family's outstanding loans. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: Wants to raise his children well; and marry his brother to traveling adventurers

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Job, Military, Family. Occupation: Barrister

Voice: Voice breaks

Attributes [hide]

Everard Hadlee, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)10 (+0) 16 (+3)11 (+0)
Skills History +2, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gomory Washington, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man wears tattered old clothes. He has a small bristly mustache and wavy golden hair. His amber eyes peer out from beneath his top yellow hat.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with his god.

History: The child of a Ruler, who enjoyed hunting, Gomory was taken on many hunting expeditions. His family was turned out during the war. He and his family wandered south to less war torn lands. He tends to his Sailor job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and sabotage a competitor

Flaws: Ugly, PTSD. Bonds: Job, Religious, Nature. Occupation: Sailor

Voice: Aggressive tone

Attributes [hide]

Gomory Washington, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)5 (-3) 12 (+1)17 (+3)
Skills History -1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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