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NPC Generator

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Advanced [show]


Robert Denholm, Male Human [Permalink]

Personal [hide]

Description: He wears a violet vest and prefers brown and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his auburn hair up in a very large beehive style do. He is baby faced.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He also has developed a complete distrust of the Fisher profession.

History: He was born blind and as such lacked many opportunities for work. His mother had invested heavily in several trade routes and wanted him to inherit them. He's also a talented Fisher, but doesn't like to broadcast it.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Barber

Voice: Slow speaker

Attributes [hide]

Robert Denholm, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)11 (+0) 14 (+2)11 (+0)
Skills Deception +2, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1900 sp.


Social Check DCs


Gerard Carlton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears very tight pants and wife beaters, though occasionally he sports a black coat. He has wavy red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He always tries to repair and not replace. It was this mentality that drove him into the Hunter business.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His mother was a mechanic, and taught him how to fix just about anything. He hasn't been sleeping well lately.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Persistence, Artistic. Flaws: Insane, Insomniac. Occupation: Hunter

Voice: Aggressive tone

Attributes [hide]

Gerard Carlton, Male Human Fighter 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)14 (+2) 12 (+1)11 (+0)
Skills Deception +2, Insight +3
Senses Passive Perception 11
Languages Common, Goblin, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 27000 cp.


Social Check DCs


Alexandre Snape, Male Human [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, he is an attractive figure. He wears a tan vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his tan boots flare out at the collars. His brown hair is cut short with large spiked bangs in the front. He is very pretty but has cold, dead eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He comes from a rich western family. One day when Alexandre was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Alexandre was heart-stricken from the event, and his mother started working long hours to provde for them. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Optimist. Flaws: PTSD. Bonds: Attractive, Rich, Family. Occupation: Interpreter

Voice: Excited and jittery

Attributes [hide]

Alexandre Snape, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)12 (+1) 16 (+3)16 (+3)
Skills Perception +5, Performance +5
Senses Passive Perception 15
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Drogo Read, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses in collared shirts and wears a proper scarf over his head. His white hair is knotted and matted. His blue eyes peer out from beneath his Stetson green hat.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Drogo was raised in a hard working conservative environment. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted from career to career and currently works as a Junk Dealer.

Motivation: To be a Glassblower again; and he's looking for his big break

Ideals: Joker. Bonds: Family, Job, Military, Adventurer. Occupation: Junk Dealer

Voice: Hard of hearing, loud

Attributes [hide]

Drogo Read, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)12 (+1) 16 (+3)11 (+0)
Skills Insight +5, Performance +2
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. Rhodochrosite (7 gp). Sard (80 gp). Chrysoprase (80 gp).


Social Check DCs


Rolf Appleton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He is well dressed, constantly wearing a tan suit, green shirt, and violet tie. He keeps his blonde hair in a flapper bob. His violet eyes dart from person to person to random spaces in the air.

Personality: He is fixated on the number 66. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Recently the stress of being a Blacksmith has made it difficult for him to sleep.

Motivation: His spouse's relatives view him with great suspicion; and balancing his hectic life and new blacksmith responsibilities is difficult

Ideals: Gifted. Flaws: Insane, Insomniac. Bonds: Job, Family. Occupation: Blacksmith

Voice: Speaks like tongue is numb

Attributes [hide]

Rolf Appleton, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)14 (+2) 9 (-1)14 (+2)
Skills Animal Handling +1, Intimidation +4
Senses Passive Perception 9
Languages Common, Aquan, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Old masterpiece painting (400 gp).


Social Check DCs

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