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Advanced [show]


Henry Myerscough, Male Human [Permalink]

Personal [hide]

Description: An older man who wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, he is not a threatening figure. His hair is short and blonde. His eyes are blue.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised in a white middle class family as the only child. He struck it rich when he found rare goods in large quantities. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Henry fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy; and he seems to be bored by most things

Ideals: Logical, Fighting. Flaws: Mundane. Bonds: Rich, Attractive. Occupation: Barrister

Voice: Pronounces difficult words wrong

Attributes [hide]

Henry Myerscough, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)15 (+2) 17 (+3)12 (+1)
Skills Acrobatics +1
Senses Passive Perception 13
Languages Common, Abyssal, Infernal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 20000 cp.


Social Check DCs


Henry Tenley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is renowned for his bright brown suits and hats. He has a long silver beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.

Personality: Confrontational and typically high on some drug or another. He plays an instrument quite well.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Henry has worked very hard to control his curse. He has gone from town to town working and never settling down anywhere, but has fallen for a local Stableman. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's attracted to the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Artistic, Fighting. Flaws: Addict, Disease. Bonds: Has a crush. Occupation: Animal Trainer

Voice: Speaks like tongue is numb

Attributes [hide]

Henry Tenley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 13 (+1)9 (-1) 12 (+1)13 (+1)
Skills Animal Handling +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Rolf Colby, Male Human [Permalink]

Personal [hide]

Description: He has a large grey mantle and cape that has been intricately interwoven into his white robe. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is styled in orderly dreadlocks. His eyes are likewise green.

Personality: Calm and collected, he is a well trained Glassblower. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: When he was but 6 years old his parents immigrated from the west. He worked as a nervous Glassblower and found it very stressful. He became a Glassblower soon after.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Flaws: Secretive. Bonds: Attractive, Job, Immigrant. Occupation: Glassblower

Voice: American accent

Attributes [hide]

Rolf Colby, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)14 (+2) 9 (-1)12 (+1)
Skills Medicine +1, Nature +4
Senses Passive Perception 9
Languages Common, Abyssal, Infernal
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Gilbert Whitby, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. His blonde hair is cut short. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is able to fit into much smaller and tighter spaces than normal.

History: He was always a brilliant, if unscrupulous mind. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying brother.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Joker, Gifted, Logical. Flaws: Ugly, Insane. Occupation: Courier

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gilbert Whitby, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)10 (+0) 11 (+0)7 (-2)
Skills Animal Handling +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1900 sp. 1 Masterwork Common Melee.


Social Check DCs


Alexandre Blythe, Male Human [Permalink]

Personal [hide]

Description: He wears bulky pastel painted plate armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His childhood dream was to be a Miner, but he was a colossal failure. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He desires power and/or immortality; and sabotage a competitor

Ideals: Philantrophist, Gifted. Bonds: Job, In love, Adventurer. Occupation: Shoemaker

Voice: Low range voice

Attributes [hide]

Alexandre Blythe, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)11 (+0) 11 (+0)16 (+3)
Skills Acrobatics +2, Deception +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5

Possessions: 100 gp.


Social Check DCs

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