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Advanced [show]


Rolf Upton, Male Human [Permalink]

Personal [hide]

Description: He wears a grey costume with the symbols of the four houses of cards on his torso. He is bristling with hidden weapons, mostly warhammers and greatswords. He has a very tight haircut. This amber eyed westerner is not easily forgotten.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in the west to a Carter, Rolf learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carter work with an outfit from a few towns over. Carter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Carter.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Bonds: Criminal record, Job, Rich, Religious. Occupation: Carter

Voice: Slurs words

Attributes [hide]

Rolf Upton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)16 (+3) 13 (+1)14 (+2)
Skills Animal Handling +3, Nature +5
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Nicholas Graeme, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing a long, green, dusty cloak. He is an epitome of beauty. His golden hair is cut jaggedly and amateurishly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Nicholas was born with his mother's beautiful face. His martial abilities were realized during a raid on his village. He then took over the family business and is one of the better Assassin for hire.

Motivation: Regain custody of his daughter; and sabotage a competitor

Ideals: Gifted. Flaws: Depressed, Hedonist. Bonds: Attractive, Job, Family. Occupation: Assassin

Voice: Speaks with lips pursed

Attributes [hide]

Nicholas Graeme, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)18 (+4) 9 (-1)14 (+2)
Skills Medicine +1, Performance +4
Senses Passive Perception 9
Languages Common, Halfling, Aquan, Infernal, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 15000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Bertram Clive, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears silk and lounges about seductively. He has a long golden beard with little hanging trinkets. His eyes are a pleasant brown.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He also hits on women, regardless of circumstances.

History: His parents moved while he was still in utero so he is the first generation to be born here. Bertram was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Baker. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting. Bonds: Attractive, Adventurer, Has a crush, Immigrant. Occupation: Baker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bertram Clive, Male Human Fighter 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)8 (-1) 14 (+2)14 (+2)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Gold and topaz bottle stopper cork (900 gp). An abacus with copper, silver and gold markers (140 gp). 1 Half-Plate. 1 Full Plate.


Social Check DCs


Theobald Mori, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and usually wears his yellow robe and has his shortspear always slung over his shoulder. His right leg appears badly burned and disfigured. His silver hair is cut jaggedly and amateurishly. He is very pretty but has cold, dead eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He works hard and plays hard.

History: Born to a pair of adventurers, Theobald grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion

Ideals: Impeccable. Flaws: Hedonist. Bonds: Attractive, Adventurer. Occupation: Guard

Voice: Uses sign language

Attributes [hide]

Theobald Mori, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)10 (+0) 18 (+4)9 (-1)
Skills History +2, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Adam Wordsworth, Male Human [Permalink]

Personal [hide]

Description: Standing 6'1", this man typically wears yellow cloth garments or leather armor. He has done his best to style his golden hair to look like a famous performer. His gray eyes peer out from beneath his deerstalker yellow hat.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is able to fit into much smaller and tighter spaces than normal.

History: Adam was born with his father's beautiful face. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To prove his worth to the world; and wants a kiss

Ideals: Gifted. Flaws: Insomniac, Impulsive. Bonds: Attractive, Has a crush. Occupation: Merchant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Adam Wordsworth, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)9 (-1) 11 (+0)9 (-1)
Skills Insight +2, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs

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