Gerard Clare, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he typically wears grey cloth garments or leather armor. He sports a long blonde beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born to loving parents in a slum to the east. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love; and he is not mentally stable, and does not behave rationally
Ideals: Passionate. Flaws: Insane. Bonds: Attractive, In love, Poor. Occupation: Bounty Hunter
Voice: Relaxed voice
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 21 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 9 (-1) | 12 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
Possessions: 800 gp. Hematite (14 gp). Rhodochrosite (14 gp). 1 Masterwork Common Ranged Weapon.
Trey Ryland, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears long strands of topaz and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His white hair is knotted and matted. His eyes are blue and beady.
Personality: He snorts whenever he laughs or is feeling confident. He is a logical person and will generally grow upset if things defy logic and science.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From there he went from mercenary job to mercenary job. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion
Ideals: Logical. Flaws: Ugly. Bonds: Rich, Military, Adventurer. Occupation: Detective
Voice: Speaks in third person
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Raymond Kenley, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears just a white suit. He has styled his golden hair well, parting it to the right. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a very good compulsive liar and kleptomaniac.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He moved out north to avoid the crime he committed. He struck the Merchant job and began his own company from there.
Motivation: Further expansion of business.
Flaws: Ugly, Mundane. Bonds: Guardian, Criminal record, Job. Occupation: Merchant
Voice: Mousy voice
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp.
Diggory Stratford, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a tight fitting tan shirt and pants. His hair is long and silver with streaks of black, and is pulled back with small tan clips. His beard is black, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Diggory was born with his father's beautiful face. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and he seems to be bored by most things
Flaws: Fearful, Mundane. Bonds: Attractive, Rich. Occupation: Fisher
Voice: Uses sign language
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Draconic, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
Possessions: 400 gp. Chrysoprase (80 gp). 1 Minor magic item.
Henry Shelly, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears very tight pants and wife beaters, though occasionally he sports a black coat. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His fair skin shows little sign of his aristocratic breeding.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has worked as a Carter like his mother before him.
Motivation: Wants to open a new tavern.
Flaws: Antagonistic. Bonds: Attractive, Job, Military, Immigrant. Occupation: Carter
Voice: Timid voice
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp.
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