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NPC Generator

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Advanced [show]


Simon Dumph, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is wearing a perfectly clean shirt and pair of pants. His hair is always cut to a buzz. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Abrasive and pushy, he has a hard time making friends. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to raise his children well.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Family. Occupation: Sculptor

Voice: Scottish accent

Attributes [hide]

Simon Dumph, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 12 (+1)13 (+1) 18 (+4)10 (+0)
Skills Arcana +3, Deception +2
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 900 sp. Solid gold idol (900 gp). Brass mug with jade inlays (600 gp). 1 Magnifying glass. 1 Hourglass. 1 Hourglass.


Social Check DCs


Heward Rutland, Male Human [Permalink]

Personal [hide]

Description: Standing 5'5", this man sports green clothing, slightly heavier than average wear. His auburn hair is greasy and uncared for. He tend to wears goggles to shield his eyes.

Personality: He likes to make people angry or surprised. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Heward lived on a farm with his father, near the main road leading to a nearby town. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to raise his children well

Flaws: Ugly, Antagonistic. Bonds: Family, Enemies, Criminal record. Occupation: Fortune-teller

Voice: Scottish accent

Attributes [hide]

Heward Rutland, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)12 (+1) 10 (+0)12 (+1)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Cory Vance, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, black cloak. He has a penchant for wearing a ring with an oversized topaz on his left hand. His long auburn hair is drawn into a two foot long braid. He is baby faced.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Further he is a bit of a stoner and is frequently out of it.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Cory was born on a far southern forest where he grew up under the tutelage of his father, an expert Miner. He has achieved small success as a Miner.

Motivation: Retire the richest man in the south; and expand his business

Ideals: Gifted, Entrepeneur. Flaws: Addict. Bonds: Rich, Immigrant, Job. Occupation: Miner

Voice: Sighs a lot, exhausted

Attributes [hide]

Cory Vance, Male Human Fighter 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 7 (-2)13 (+1) 16 (+3)16 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Deep blue spinel (600 gp). Aquamarine (600 gp). Rock crystal (60 gp).


Social Check DCs


Frederick Tatum, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is an epitome of beauty. He has moderate length red hair. He has a dull look in his amber eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bellfounder arts, while his mother instructed him in etiquette, music and courtly manner. Because his father participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. He moves from town to town, unable to find a place to settle.

Motivation: A deep hatred of dire rats; and he uses money and sex appeal to get what he needs

Flaws: Shy. Bonds: Attractive, Rich, Immigrant, Enemies. Occupation: Bellfounder

Voice: Strong lisp

Attributes [hide]

Frederick Tatum, Male Human Fighter 4
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)13 (+1) 12 (+1)14 (+2)
Skills Animal Handling +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Moonstone (50 gp). Black star sapphire (400 gp). 1 Minor magic item.


Social Check DCs


Bernard Gyula, Male Human [Permalink]

Personal [hide]

Description: He wears grey painted combat armor at almost all times. He carries with him a set of shields, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He keeps his silver hair in a pixie cut. His eyes are brown and he is always smoking a pipe.

Personality: He is fixated on the number 19. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a habit of throwing himself into exceedingly dangerous situations.

History: Bernard was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bernard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world.

Ideals: Fighting. Flaws: Insane, Impulsive. Bonds: Attractive. Occupation: Bookbinder

Voice: High pitched, excited

Attributes [hide]

Bernard Gyula, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 13 (+1)10 (+0)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 16000 cp.


Social Check DCs

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