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NPC Generator

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Advanced [show]


Kody Rutherford, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears baggy blue pantaloons and a green scarf. His tied-back hair is chestnut. He has a dull look in his violet eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born in the east to a Masseuse, Kody learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. Since then, he has sought to make the best of life.

Motivation: He is wracked by social anxiety; and he'd like to take his coworkers down a peg

Ideals: Optimist. Flaws: Fearful. Bonds: Family, Job. Occupation: Masseuse

Voice: Posh accent

Attributes [hide]

Kody Rutherford, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)15 (+2) 16 (+3)17 (+3)
Skills Athletics +3, History +4
Senses Passive Perception 13
Languages Common, Ignan, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Raymond Blythe, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears rags and sports a simple walking cane. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are green and catlike.

Personality: Abrasive and pushy, he has a hard time making friends. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a criminal king-pin and mafia family Like his mother and his sister before him, after school he went straight into learning to become a Gardener. He has set out to sabotage the competition.

Motivation: He wants to meet his childhood hero; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Poor, Adventurer, Criminal record, Job. Occupation: Gardener

Voice: Relaxed voice

Attributes [hide]

Raymond Blythe, Male Human Fighter 4
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 7 (-2)10 (+0) 11 (+0)12 (+1)
Skills Athletics +4, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Alexandre Crawford, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His chestnut hair is drawn into a tight pony tail with a cross scrunchie. His eyes are gray.

Personality: Alexandre speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was taken from his home at a very young age. He has drifted from career to career and currently works as a Detective.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Impeccable. Flaws: Fearful. Bonds: Poor, Religious, Slave. Occupation: Detective

Voice: Timid voice

Attributes [hide]

Alexandre Crawford, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)15 (+2) 16 (+3)15 (+2)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Ignan, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 800 sp. Solid gold idol (900 gp). Solid gold idol (900 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp).


Social Check DCs


Adelard Sutton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is greying and his face has many wrinkles. His eyes are likewise gray.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Performer arts, while his mother instructed him in etiquette, music and courtly manner. After coming to the age of reason, Adelard took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is greedy; and he wants to meet his childhood hero

Ideals: Optimist, Gifted, Persistence. Flaws: Fearful. Bonds: Rich, Adventurer. Occupation: Performer

Voice: Sensual and smooth

Attributes [hide]

Adelard Sutton, Male Human Fighter 4
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)11 (+0) 14 (+2)11 (+0)
Skills Acrobatics +3, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +2

Possessions: 21000 cp. 1 Minor magic item.


Social Check DCs


Anselm Stanton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in earthy colors with a pastel and red handkerchief worn on his right side. He wears a top hat to cover his moderate length chestnut hair. He has a tattooed face.

Personality: Eccentric and domineering, Anselm will drive conversation. He has a small toy that he constantly fidgets with.

History: Born in the south to a Soapmaker, Anselm learned a great deal about his father's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He's also a talented Healer, but doesn't like to broadcast it.

Motivation: To be a Healer again; and he desires power and/or immortality

Ideals: Extrovert. Flaws: Addict. Bonds: Job, Rich, Adventurer. Occupation: Soapmaker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Anselm Stanton, Male Human Fighter 4
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)15 (+2) 11 (+0)13 (+1)
Skills Athletics +2, Performance +3
Senses Passive Perception 10
Languages Common, Gnoll, Terran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp.


Social Check DCs

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