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NPC Generator

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Advanced [show]


Bertram Astley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears suspenders and white workpants. His shirt is grey, and he wears a heavy white leather apron most of the time. His hair is long and red with streaks of white, and is pulled back with small white clips. His beard is white, braided, and well cared for. His face is covered beneath a completely black helmet.

Personality: Cocky and sure of himself, he believes he is the best Laborer born in the past three hundred years. He is a ruthless business man, a trait he acquired from his mother.

History: He was born in the north. His childhood dream was to be a Junk Dealer, but he was a colossal failure. He has achieved small success as a Laborer.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Athletic, Entrepeneur. Bonds: Job, Immigrant. Occupation: Laborer

Voice: Voice breaks

Attributes [hide]

Bertram Astley, Male Human Fighter 4
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)16 (+3) 13 (+1)12 (+1)
Skills Athletics +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Auran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 200 gp. Hematite (12 gp). Carnelian (20 gp). 1 Minor magic item.


Social Check DCs


Gilbert Springfield, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is cut close to his head. His thin eyebrows rest above his beady hazel eyes.

Personality: He speaks before he thinks and is too direct. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born several months after his father was called into army service. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable

Flaws: Ugly, Impulsive, Insane. Bonds: Criminal record. Occupation: Locksmith

Voice: Spits words with contempt

Attributes [hide]

Gilbert Springfield, Male Human Fighter 4
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)13 (+1) 11 (+0)15 (+2)
Skills Insight +2, Intimidation +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 100 gp. Brown-green garnet (50 gp). Red-brown spinel (50 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Heward Stanley, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a cross on it. He has dyed his greying brown hair a little too much giving a sharp brown color. His gray eyes dart from person to person to random spaces in the air.

Personality: He is fixated on the number 85. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered singing. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's attracted to the PC; and wants a kiss

Ideals: Artistic. Flaws: Insane, Fearful. Bonds: Adventurer, Has a crush. Occupation: Blacksmith

Voice: Gruff and masculine

Attributes [hide]

Heward Stanley, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 14
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)14 (+2) 8 (-1)12 (+1)
Skills Acrobatics +6
Senses Passive Perception 9
Languages Common, Abyssal, Terran
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +6

Possessions: 400 gp.


Social Check DCs


Lewis Harper, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is renowned for his bright black suits and hats. His white hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Cocky and sure of himself, he believes he is the best Stylist born in the past three hundred years. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to a criminal king-pin and mafia family He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stylist work with an outfit from a few towns over. Stylist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Stylist for the past few years.

Motivation: A rival would like him out of the picture; and to protect his home

Ideals: Logical. Bonds: Job, Criminal record, Guardian. Occupation: Stylist

Voice: Old Prospector

Attributes [hide]

Lewis Harper, Male Human Fighter 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 4 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 4 (-3)14 (+2) 8 (-1)15 (+2)
Skills Nature +4, Stealth +3
Senses Passive Perception 9
Languages Common, Sylvan, Infernal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 1 Masterwork Musical instrument. 1 Healer’s kit.


Social Check DCs


Balimaar Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a green suit, grey shirt, and brown tie. He is portly but not overly obese. He wears a feathered hat to cover his moderate length golden hair. He has green eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born the only child of a wealthy merchant. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He inherited the family business which he has now maintained for 2 years.

Motivation: He would like to get married and retire; and seeks redemption

Ideals: Opinionated, Entrepeneur. Bonds: Job, Criminal record, Has a crush. Occupation: Bather

Voice: Gruff and masculine

Attributes [hide]

Balimaar Birkenhead, Male Human Fighter 4
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)11 (+0) 15 (+2)11 (+0)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp.


Social Check DCs

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