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Advanced [show]


Alexandre Gladstone, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears bulky brown painted plate armor. He has moderate length chestnut hair. He has a dull look in his blue eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Adventurer arts, while his father instructed him in etiquette, music and courtly manner. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He is searching for what he claims is his rightful reward.

Motivation: An old rival family wants him found; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Secretive. Bonds: Rich, Adventurer, Family. Occupation: Adventurer

Voice: Pronounces O like U

Attributes [hide]

Alexandre Gladstone, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 18 (+4)15 (+2) 10 (+0)13 (+1)
Skills Athletics +5, Deception +3
Senses Passive Perception 10
Languages Common, Giant, Ignan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 30000 sp. 1 Minor magic item.


Social Check DCs


Dustin Wentworth, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely pastel suit with brown socks and a vest with buckled shoes. He carries with him a set of shortspears on his belt, each one with a jet on the hilt. He wears his golden hair up in a very large beehive style do. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is calm most of the time but flees social interaction. He does not trust anyone and sleeps with one eye open.

History: He was born the only child of a wealthy merchant. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his brother recently and the two have been together since.

Motivation: Regain custody of his daughter; and an old rival family wants him found

Ideals: Fighting, Entrepeneur. Flaws: Shy, Insomniac. Bonds: Family. Occupation: Cook

Voice: High pitched and raspy

Attributes [hide]

Dustin Wentworth, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)12 (+1) 15 (+2)18 (+4)
Skills Acrobatics +3, Deception +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +6

Possessions: 24000 sp.


Social Check DCs


Tim Rayden, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His auburn hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He will rave to anyone who will listen. The war was a terrible time for him, and Tim does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and he feels kind of lost in life

Ideals: Athletic. Flaws: Insane, Depressed. Bonds: Adventurer, Military. Occupation: Dilettante

Voice: Forgets to breathe while speaking

Attributes [hide]

Tim Rayden, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 6 (-2)12 (+1) 13 (+1)16 (+3)
Skills Arcana +3, Stealth +5
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Henry Garrick, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears bulky white painted plate armor. He has a small bristly mustache and wavy blonde hair. He wears crescent spectacles with a black brim.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Henry fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is wracked by social anxiety.

Ideals: Disciplined, Fighting. Flaws: Fearful. Bonds: Attractive, Slave. Occupation: Detective

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Henry Garrick, Male Human Fighter 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)13 (+1) 14 (+2)15 (+2)
Skills History +3, Religion +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Gerald Haley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a Stetson hat to cover his moderate length brown hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered music. He has been saving his money to try and buy his brother's freedom.

Motivation: An old rival family wants him found; and he is not mentally stable, and does not behave rationally

Ideals: Artistic. Flaws: Insane, Depressed. Bonds: Poor, Family. Occupation: Map Maker

Voice: Posh accent

Attributes [hide]

Gerald Haley, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)7 (-2) 6 (-2)8 (-1)
Skills Acrobatics +3, History +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +0

Possessions: 200 gp.


Social Check DCs

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